From a8be0219137d39ed45165ca783f6bf2b06a516d5 Mon Sep 17 00:00:00 2001 From: Alex Smith Date: Sun, 12 Jan 2025 18:28:59 +0000 Subject: [PATCH] Change monster regeneration over time to use healmon(), too I missed this one. --- src/monmove.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/monmove.c b/src/monmove.c index a460e9841..fb8adfd48 100644 --- a/src/monmove.c +++ b/src/monmove.c @@ -295,9 +295,8 @@ onscary(coordxy x, coordxy y, struct monst *mtmp) void mon_regen(struct monst *mon, boolean digest_meal) { - if (mon->mhp < mon->mhpmax - && (svm.moves % 20 == 0 || regenerates(mon->data))) - mon->mhp++; + if (svm.moves % 20 == 0 || regenerates(mon->data)) + healmon(mon, 1, 0); if (mon->mspec_used) mon->mspec_used--; if (digest_meal) {