more #adjust: '$' and '#' handling
The recent fix to prevent #adjust from letting the player move things into slot '-' (if compactify() reduced any sequence of consecutive letters to x-y, introducing dash into the string of characters that could be chosen from) was triggering a complaint about mixing && and || without parentheses. Fixing that was trivial, but I ended up making a much more substantial change. If the '#' overflow slot is in use, you can move something into it even when you no longer have all 52 regular slots in use. (When it isn't already in use, you can't access it. Previously you could swap from '#' to any letter but not vice versa.) If you manage to get gold in multiple slots or in some slot other than '$', you can move or merge it into the '$' slot. And when that situation isn't present (if even possible--I had to force it with a debugger to test), then gold will no longer be listed among the inventory letters to adjust. (That became an issue when GOLDINV came into use, but either nobody ever noticed or at least never reported. "Adjust what? [$abd]", then pick '$' and be told you can't adjust gold. Prior to GOLDINV, '$' wasn't included in the list of candidates.)
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@@ -460,6 +460,8 @@ hero could cast spells while poly'd into a form which can't speak (or grunt,&c)
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when poly'd into a giant and moving onto a boulder's spot, you could get "you
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try to move the boulder, but in vain", "however, you can easily pick
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it up", "you are carrying too much stuff to pick up another boulder"
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improve #adjust command's handling of the '$' and '#' inventory slots
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prevent #adjust from allowing anything to be moved into the special '-' slot
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Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
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