replace some weight-related magic numbers
adds a header file include/nhconst.h (I'm open to a better name)
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@@ -12,6 +12,7 @@
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#include "lint.h"
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#include "align.h"
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#include "nhconst.h"
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#include "dungeon.h"
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#include "stairs.h"
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#include "objclass.h"
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@@ -46,7 +47,6 @@
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#define ON 1
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#define OFF 0
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#define BOLT_LIM 8 /* from this distance ranged attacks will be made */
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#define MAX_CARR_CAP 1000 /* so that boulders can be heavier */
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#define DUMMY { 0 } /* array initializer, letting [1..N-1] default */
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#define DEF_NOTHING ' ' /* default symbol for NOTHING and UNEXPLORED */
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@@ -65,9 +65,6 @@
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#define CXN_ARTICLE 8 /* include a/an/the prefix */
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#define CXN_NOCORPSE 16 /* suppress " corpse" suffix */
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/* weight increment of heavy iron ball */
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#define IRON_BALL_W_INCR 160
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/* number of turns it takes for vault guard to show up */
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#define VAULT_GUARD_TIME 30
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