replace some weight-related magic numbers
adds a header file include/nhconst.h (I'm open to a better name)
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@@ -2938,7 +2938,7 @@ punish(struct obj *sobj)
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You("are being punished for your misbehavior!");
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if (Punished) {
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Your("iron ball gets heavier.");
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uball->owt += IRON_BALL_W_INCR * (1 + cursed_levy);
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uball->owt += WT_IRON_BALL_INCR * (1 + cursed_levy);
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return;
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}
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if (amorphous(gy.youmonst.data) || is_whirly(gy.youmonst.data)
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