visual studio project tweaks
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@@ -40,7 +40,7 @@
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</ItemGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalOptions>/Gs /Oi- /w44774 /w45262 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Gs /w44774 /w45262 %(AdditionalOptions)</AdditionalOptions>
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<DisableSpecificWarnings>4100;4244;4245;4310;4706;4820;4324</DisableSpecificWarnings>
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<Optimization>Disabled</Optimization>
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<OmitFramePointers>true</OmitFramePointers>
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@@ -84,45 +84,29 @@
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<ClCompile Include="$(LuaDir)lzio.c" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<PropertyGroup Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
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<PlatformToolset>v145</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
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<PlatformToolset>v145</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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@@ -203,7 +187,7 @@
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<PreprocessorDefinitions>_DEBUG;_LIB;WIN32CON;DLB;MSWIN_GRAPHICS;ENUM_PM;HAS_STDINT_H;HAS_INTTYPES_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>$(IncDir);$(SysWindDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions>/Gs /Oi- /w44774 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Gs /w44774 %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<SubSystem>
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@@ -234,12 +218,13 @@
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<IntrinsicFunctions>false</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_LIB;WIN32CON;DLB;MSWIN_GRAPHICS;ENUM_PM;HAS_STDINT_H;HAS_INTTYPES_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>$(IncDir);$(SysWindDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions>/Gs /Oi- /w44774 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Gs /w44774 %(AdditionalOptions)</AdditionalOptions>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<SubSystem>
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@@ -250,15 +235,6 @@
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</Link>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Target Name="GenerateHeader" BeforeTargets="ClCompile" Outputs="$(IncDir)\nhlua.h">
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<Message Text="Generating $(IncDir)nhlua.h" />
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<Exec Command="echo /* nhlua.h - generated by lualib.vcxproj ClCompile */ > nhlua.h" WorkingDirectory="$(IncDir)" />
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<Exec Command="echo #include %22lua.h%22 >> nhlua.h" WorkingDirectory="$(IncDir)" />
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<Exec Command="echo ATTRNORETURN LUA_API int (lua_error) (lua_State *L) NORETURN; >> nhlua.h" WorkingDirectory="$(IncDir)" />
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<Exec Command="echo #include %22lualib.h%22 >> nhlua.h" WorkingDirectory="$(IncDir)" />
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<Exec Command="echo #include %22lauxlib.h%22 >> nhlua.h" WorkingDirectory="$(IncDir)" />
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<Exec Command="echo /*nhlua.h*/ >> nhlua.h" WorkingDirectory="$(IncDir)" />
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</Target>
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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