some reformatting (2 of 4)

This commit is contained in:
PatR
2024-09-05 14:51:21 -07:00
parent 50412ba53b
commit aa043f0ddf
17 changed files with 253 additions and 179 deletions

View File

@@ -14,7 +14,8 @@ staticfn int moverock(void);
staticfn void dosinkfall(void);
staticfn boolean findtravelpath(int);
staticfn boolean trapmove(coordxy, coordxy, struct trap *);
staticfn int QSORTCALLBACK notice_mons_cmp(const genericptr, const genericptr);
staticfn int QSORTCALLBACK notice_mons_cmp(const genericptr,
const genericptr) NONNULLPTRS;
staticfn schar u_simple_floortyp(coordxy, coordxy);
staticfn boolean swim_move_danger(coordxy, coordxy);
staticfn boolean domove_bump_mon(struct monst *, int) NONNULLARG1;
@@ -483,17 +484,19 @@ moverock(void)
newsym(sx, sy);
}
/* maybe adjust bill if boulder was pushed across shop boundary;
normally otmp->unpaid would not apply because otmp isn't in hero's
inventory, but addtobill() sets it and subfrombill() clears it */
normally otmp->unpaid would not apply because otmp isn't in
hero's inventory, but addtobill() sets it and subfrombill()
clears it */
if (costly && !costly_spot(rx, ry)) {
/* pushing from inside the shop to its boundary (or free spot) */
/* pushing from inside shop to its boundary (or free spot) */
addtobill(otmp, FALSE, FALSE, FALSE);
} else if (!costly && costly_spot(rx, ry) && otmp->unpaid
&& ((shkp = shop_keeper(*in_rooms(rx, ry, SHOPBASE))) != 0)
&& ((shkp = shop_keeper(*in_rooms(rx, ry, SHOPBASE)))
!= 0)
&& onshopbill(otmp, shkp, TRUE)) {
/* this can happen if hero pushes boulder from farther inside
the shop into shop's free spot (which will add it to the bill),
then teleports or Passes_walls to the doorway (without exiting
shop into shop's free spot (which will add it to the bill),
then teleports or Passes_walls to doorway (without exiting
the shop), and then pushes the boulder from the free spot
back into the shop; it's contingent upon the shopkeeper not
"muttering an incantation" to fracture the boulder while it
@@ -589,7 +592,7 @@ still_chewing(coordxy x, coordxy y)
struct obj *boulder = sobj_at(BOULDER, x, y);
const char *digtxt = (char *) 0, *dmgtxt = (char *) 0;
if (svc.context.digging.down) /* not continuing previous dig (w/ pick-axe) */
if (svc.context.digging.down) /* not continuing prev dig (w/ pick-axe) */
(void) memset((genericptr_t) &svc.context.digging, 0,
sizeof (struct dig_info));
@@ -967,7 +970,8 @@ test_move(
You("cannot pass through the bars.");
return FALSE;
}
} else if (tunnels(gy.youmonst.data) && !needspick(gy.youmonst.data)) {
} else if (tunnels(gy.youmonst.data)
&& !needspick(gy.youmonst.data)) {
/* Eat the rock. */
if (mode == DO_MOVE && still_chewing(x, y))
return FALSE;
@@ -988,7 +992,8 @@ test_move(
} else if (flags.mention_walls) {
char buf[BUFSZ];
int glyph = back_to_glyph(x, y),
sym = glyph_is_cmap(glyph) ? glyph_to_cmap(glyph) : -1;
sym = glyph_is_cmap(glyph) ? glyph_to_cmap(glyph)
: -1;
if (sym == S_stone)
Strcpy(buf, "solid stone");
@@ -1318,12 +1323,13 @@ findtravelpath(int mode)
|| (!Blind && couldsee(nx, ny)))) {
if (nx == ux && ny == uy) {
if (mode == TRAVP_TRAVEL || mode == TRAVP_VALID) {
boolean visited =
selection_getpoint(x, y, gt.travelmap);
boolean visited
= selection_getpoint(x, y, gt.travelmap);
u.dx = x - ux;
u.dy = y - uy;
if (mode == TRAVP_TRAVEL
&& ((x == u.tx && y == u.ty) || visited)) {
&& ((x == u.tx && y == u.ty)
|| visited)) {
nomul(0);
/* reset run so domove run checks work */
svc.context.run = 8;
@@ -1333,7 +1339,8 @@ findtravelpath(int mode)
iflags.travelcc.x
= iflags.travelcc.y = 0;
}
selection_setpoint(u.ux, u.uy, gt.travelmap, 1);
selection_setpoint(u.ux, u.uy,
gt.travelmap, 1);
return TRUE;
}
} else if (!travel[nx][ny]) {
@@ -1687,7 +1694,8 @@ notice_all_mons(boolean reset)
}
if (i) {
qsort((genericptr_t) arr, (size_t) i, sizeof *arr, notice_mons_cmp);
qsort((genericptr_t) arr, (size_t) i, sizeof *arr,
notice_mons_cmp);
for (j = 0; j < i; j++)
notice_mon(arr[j]);
@@ -2060,7 +2068,7 @@ domove_swap_with_pet(struct monst *mtmp, coordxy x, coordxy y)
|| t_at(u.ux0, u.uy0) != NULL
|| mundisplaceable(mtmp))) {
/* displacing peaceful into unsafe or trapped space, or trying to
displace quest leader, Oracle, shopkeeper, priest, or vault guard */
displace quest leader, Oracle, shk, priest, or vault guard */
You("stop. %s doesn't want to swap places.", YMonnam(mtmp));
didnt_move = TRUE;
} else {
@@ -2145,7 +2153,8 @@ domove_fight_empty(coordxy x, coordxy y)
/* specifying 'F' with no monster wastes a turn */
if (svc.context.forcefight
/* remembered an 'I' && didn't use a move command */
|| (glyph_is_invisible(glyph) && !m_at(x, y) && !svc.context.nopick)) {
|| (glyph_is_invisible(glyph) && !m_at(x, y)
&& !svc.context.nopick)) {
struct obj *boulder = 0;
boolean explo = (Upolyd && attacktype(gy.youmonst.data, AT_EXPL)),
solid = (off_edge || (!accessible(x, y)
@@ -2225,7 +2234,7 @@ domove_fight_empty(coordxy x, coordxy y)
nomul(0);
if (explo) {
struct attack *attk
= attacktype_fordmg(gy.youmonst.data, AT_EXPL, AD_ANY);
= attacktype_fordmg(gy.youmonst.data, AT_EXPL, AD_ANY);
/* no monster has been attacked so we have bypassed explum() */
wake_nearto(u.ux, u.uy, 7 * 7); /* same radius as explum() */
@@ -2775,7 +2784,8 @@ domove_core(void)
if (mtmp) {
if (displaceu) {
boolean noticed_it = (canspotmon(mtmp) || glyph_is_invisible(glyph)
boolean noticed_it = (canspotmon(mtmp)
|| glyph_is_invisible(glyph)
|| glyph_is_warning(glyph));
remove_monster(u.ux, u.uy);
@@ -2810,7 +2820,7 @@ domove_core(void)
&& !(is_hider(mtmp->data) && mtmp->mundetected)) {
if (!domove_swap_with_pet(mtmp, x, y)) {
u.ux = u.ux0, u.uy = u.uy0; /* didn't move after all */
/* could skip this bit since we're about to call u_on_newpos() */
/* could skip this since we're about to call u_on_newpos() */
if (u.usteed)
u.usteed->mx = u.ux, u.usteed->my = u.uy;
}
@@ -3739,7 +3749,8 @@ lookaround(void)
continue;
/* stop for traps, sometimes */
if (avoid_moving_on_trap(x, y, (infront && svc.context.run > 1))) {
if (avoid_moving_on_trap(x, y,
(infront && svc.context.run > 1))) {
if (svc.context.run == 1)
goto bcorr; /* if you must */
if (infront)
@@ -3762,7 +3773,7 @@ lookaround(void)
}
goto stop;
}
/* we're orthogonal to a closed door, consider it a corridor */
/* orthogonal to a closed door, consider it a corridor */
goto bcorr;
} else if (levl[x][y].typ == CORR) {
/* corridor */