some reformatting (2 of 4)

This commit is contained in:
PatR
2024-09-05 14:51:21 -07:00
parent 50412ba53b
commit aa043f0ddf
17 changed files with 253 additions and 179 deletions

View File

@@ -404,7 +404,8 @@ invletter_value(char c)
: ('A' <= c && c <= 'Z') ? (c - 'A' + 2 + 26)
: (c == '$') ? 1
: (c == '#') ? 1 + invlet_basic + 1
: 1 + invlet_basic + 1 + 1; /* none of the above (shouldn't happen) */
: 1 + invlet_basic + 1 + 1; /* none of the above
* (shouldn't happen) */
}
/* qsort comparison routine for sortloot() */
@@ -1006,11 +1007,11 @@ addinv_core1(struct obj *obj)
dumplog, originally just recorded in XLOGFILE */
if (is_mines_prize(obj)) {
record_achievement(ACH_MINE_PRIZE);
svc.context.achieveo.mines_prize_oid = 0; /* done with luckstone o_id */
svc.context.achieveo.mines_prize_oid = 0; /* done w/ luckstone o_id */
obj->nomerge = 0; /* was set in create_object(sp_lev.c) */
} else if (is_soko_prize(obj)) {
record_achievement(ACH_SOKO_PRIZE);
svc.context.achieveo.soko_prize_oid = 0; /* done with bag/amulet o_id */
svc.context.achieveo.soko_prize_oid = 0; /* done w/ bag/amulet o_id */
obj->nomerge = 0; /* (got set in sp_lev.c) */
}
}
@@ -1794,8 +1795,9 @@ getobj(
*bp++ = ' '; /* put a space after the '-' in the prompt */
break;
case GETOBJ_DOWNPLAY: /* acceptable but not shown as likely choice */
case GETOBJ_EXCLUDE_INACCESS: /* nothing currently gives this for '-' but
* theoretically could if wearing gloves */
case GETOBJ_EXCLUDE_INACCESS: /* nothing currently gives this for '-'
* but theoretically could if wearing
* gloves */
case GETOBJ_EXCLUDE_SELECTABLE: /* ditto, I think... */
allownone = TRUE;
*ap++ = HANDS_SYM;
@@ -2186,7 +2188,8 @@ ggetobj(const char *word, int (*fn)(OBJ_P), int mx,
ofilter = not_fully_identified;
}
iletct = collect_obj_classes(ilets, gi.invent, FALSE, ofilter, &itemcount);
iletct = collect_obj_classes(ilets, gi.invent, FALSE, ofilter,
&itemcount);
unpaid = count_unpaid(gi.invent);
if (ident && !iletct) {
@@ -3119,11 +3122,13 @@ itemactions(struct obj *otmp)
if (otmp->oclass == COIN_CLASS)
ia_addmenu(win, IA_APPLY_OBJ, 'a', "Flip a coin");
else if (otmp->otyp == CREAM_PIE)
ia_addmenu(win, IA_APPLY_OBJ, 'a', "Hit yourself with this cream pie");
ia_addmenu(win, IA_APPLY_OBJ, 'a',
"Hit yourself with this cream pie");
else if (otmp->otyp == BULLWHIP)
ia_addmenu(win, IA_APPLY_OBJ, 'a', "Lash out with this whip");
else if (otmp->otyp == GRAPPLING_HOOK)
ia_addmenu(win, IA_APPLY_OBJ, 'a', "Grapple something with this hook");
ia_addmenu(win, IA_APPLY_OBJ, 'a',
"Grapple something with this hook");
else if (otmp->otyp == BAG_OF_TRICKS && objects[otmp->otyp].oc_name_known)
/* bag of tricks skips this unless discovered */
ia_addmenu(win, IA_APPLY_OBJ, 'a', "Reach into this bag");
@@ -3187,7 +3192,8 @@ itemactions(struct obj *otmp)
ia_addmenu(win, IA_APPLY_OBJ, 'a', "Make this figurine transform");
else if (otmp->otyp == UNICORN_HORN)
ia_addmenu(win, IA_APPLY_OBJ, 'a', "Use this unicorn horn");
else if (otmp->otyp == HORN_OF_PLENTY && objects[otmp->otyp].oc_name_known)
else if (otmp->otyp == HORN_OF_PLENTY
&& objects[otmp->otyp].oc_name_known)
ia_addmenu(win, IA_APPLY_OBJ, 'a', "Blow into the horn of plenty");
else if (otmp->otyp >= WOODEN_FLUTE && otmp->otyp <= DRUM_OF_EARTHQUAKE)
ia_addmenu(win, IA_APPLY_OBJ, 'a', "Play this musical instrument");
@@ -3417,7 +3423,8 @@ itemactions(struct obj *otmp)
ia_addmenu(win, IA_SWAPWEAPON, 'x',
"Ready this as an alternate weapon");
else if (otmp == uswapwep)
ia_addmenu(win, IA_SWAPWEAPON, 'x', "Swap this with your main weapon");
ia_addmenu(win, IA_SWAPWEAPON, 'x',
"Swap this with your main weapon");
/* this is based on TWOWEAPOK() in wield.c; we don't call can_two_weapon()
because it is very verbose; attempting to two-weapon might be rejected
@@ -3997,7 +4004,8 @@ display_used_invlets(char avoidlet)
tmpglyph = obj_to_glyph(otmp, rn2_on_display_rng);
map_glyphinfo(0, 0, tmpglyph, 0U, &tmpglyphinfo);
add_menu(win, &tmpglyphinfo, &any, ilet, 0,
ATR_NONE, clr, doname(otmp), MENU_ITEMFLAGS_NONE);
ATR_NONE, clr, doname(otmp),
MENU_ITEMFLAGS_NONE);
}
}
if (flags.sortpack && *++invlet)
@@ -4866,7 +4874,8 @@ stackobj(struct obj *obj)
{
struct obj *otmp;
for (otmp = svl.level.objects[obj->ox][obj->oy]; otmp; otmp = otmp->nexthere)
for (otmp = svl.level.objects[obj->ox][obj->oy]; otmp;
otmp = otmp->nexthere)
if (otmp != obj && merged(&obj, &otmp))
break;
return;
@@ -5565,7 +5574,7 @@ doorganize_core(struct obj *obj)
char let;
#define GOLD_INDX 0
#define GOLD_OFFSET 1
#define OVRFLW_INDX (GOLD_OFFSET + invlet_basic) /* past gold & 2*26 letters */
#define OVRFLW_INDX (GOLD_OFFSET + invlet_basic) /* past gold+2*26 letters */
char lets[1 + invlet_basic + 1 + 1]; /* room for '$a-zA-Z#\0' */
char qbuf[QBUFSZ];
char *objname, *otmpname;
@@ -5671,7 +5680,9 @@ doorganize_core(struct obj *obj)
collect = (let == obj->invlet);
/* change the inventory and print the resulting item */
adj_type = collect ? "Collecting:" : !splitting ? "Moving:" : "Splitting:";
adj_type = collect ? "Collecting:"
: !splitting ? "Moving:"
: "Splitting:";
/*
* don't use freeinv/addinv to avoid double-touching artifacts,