empty horn of plenty
Format a horn of plenty whose charge count is unknown but is known to be empty as "empty horn of plenty" like is done for real containers. This was too easy; I must have missed something....
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@@ -2556,6 +2556,10 @@ hornoplenty(
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impossible("bad horn o' plenty");
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} else if (horn->spe < 1) {
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pline1(nothing_happens);
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if (!horn->cknown) {
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horn->cknown = 1;
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update_inventory();
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}
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} else {
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struct obj *obj;
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const char *what;
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@@ -2604,8 +2608,10 @@ hornoplenty(
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targetbox->owt = weight(targetbox);
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/* item still in magic horn was weightless; when it's now in
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a carried container, hero's encumbrance could change */
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if (carried(targetbox))
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if (carried(targetbox)) {
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(void) encumber_msg();
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update_inventory(); /* for contents count or wizweight */
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}
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} else {
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/* assumes this is taking place at hero's location */
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if (!can_reach_floor(TRUE)) {
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10
src/objnam.c
10
src/objnam.c
@@ -1144,10 +1144,12 @@ doname_base(
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(when that is known, suffix of "(n:0)" will be appended,
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making the prefix be redundant; note that 'known' flag
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isn't set when emptiness gets discovered because then
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charging magic would yield known number of new charges) */
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&& ((obj->otyp == BAG_OF_TRICKS)
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? (obj->spe == 0 && !obj->known)
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/* not bag of tricks: empty if container which has no contents */
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charging magic would yield known number of new charges);
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horn of plenty isn't a container but is close enough */
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&& ((obj->otyp == BAG_OF_TRICKS || obj->otyp == HORN_OF_PLENTY)
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? (obj->spe == 0 && !known)
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/* not a bag of tricks or horn of plenty: it's empty if
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it is a container that has no contents */
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: ((Is_container(obj) || obj->otyp == STATUE)
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&& !Has_contents(obj))))
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Strcat(prefix, "empty ");
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