floating down on a trap in which you're already trapped
this would re-trap you, extending your trap time
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@@ -2133,7 +2133,8 @@ long hmask, emask; /* might cancel timeout */
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break;
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/* fall into next case */
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default:
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dotrap(trap, 0);
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if (!u.utrap) /* not already in the trap */
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dotrap(trap, 0);
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}
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if (!Is_airlevel(&u.uz) && !Is_waterlevel(&u.uz) && !u.uswallow &&
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