Make GOLDOBJ unconditional.

This commit is contained in:
Sean Hunt
2015-02-14 01:31:22 -05:00
parent 4f59f5c6fd
commit ac108cd365
58 changed files with 8 additions and 1196 deletions

View File

@@ -339,10 +339,6 @@ struct you {
int ublessed, ublesscnt; /* blessing/duration from #pray */
long umoney0;
long uspare1;
#ifndef GOLDOBJ
#define ugold uspare1
#define ugold0 umoney0
#endif
long uexp, urexp;
long ucleansed; /* to record moves when player was cleansed */
long usleep; /* sleeping; monstermove you last started */