Make GOLDOBJ unconditional.

This commit is contained in:
Sean Hunt
2015-02-14 01:31:22 -05:00
parent 4f59f5c6fd
commit ac108cd365
58 changed files with 8 additions and 1196 deletions

View File

@@ -49,9 +49,7 @@ NEARDATA int doorindex = 0;
NEARDATA char *save_cm = 0;
NEARDATA struct kinfo killer = DUMMY;
#ifdef GOLDOBJ
NEARDATA long done_money = 0;
#endif
const char *nomovemsg = 0;
NEARDATA char plname[PL_NSIZ] = DUMMY; /* player name */
NEARDATA char pl_character[PL_CSIZ] = DUMMY;