Make GOLDOBJ unconditional.

This commit is contained in:
Sean Hunt
2015-02-14 01:31:22 -05:00
parent 4f59f5c6fd
commit ac108cd365
58 changed files with 8 additions and 1196 deletions

View File

@@ -26,9 +26,6 @@ struct monst *mon;
struct obj *obj, *wep,
dummy, *pickaxe, *unihorn, *key;
#ifndef GOLDOBJ
if (mon->mgold) return &zeroobj; /* pet has something to drop */
#endif
dummy = zeroobj;
dummy.otyp = GOLD_PIECE; /* not STRANGE_OBJECT or tools of interest */
dummy.oartifact = 1; /* so real artifact won't override "don't keep it" */