Make GOLDOBJ unconditional.
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@@ -452,14 +452,6 @@ register struct obj *obj;
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break;
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case 28: /* Strange feeling */
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pline("An urge to take a bath overwhelms you.");
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#ifndef GOLDOBJ
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if (u.ugold > 10) {
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u.ugold -= somegold() / 10;
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You("lost some of your gold in the fountain!");
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CLEAR_FOUNTAIN_LOOTED(u.ux,u.uy);
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exercise(A_WIS, FALSE);
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}
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#else
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{
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long money = money_cnt(invent);
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struct obj *otmp;
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@@ -479,7 +471,6 @@ register struct obj *obj;
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exercise(A_WIS, FALSE);
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}
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}
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#endif
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break;
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case 29: /* You see coins */
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