Make GOLDOBJ unconditional.
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@@ -960,7 +960,6 @@ do_rumors()
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*
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*/
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#define IGNORED_FEATURES ( 0L \
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| (1L << 12) /* GOLDOBJ */ \
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| (1L << 19) /* EXP_ON_BOTL */ \
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| (1L << 20) /* SCORE_ON_BOTL */ \
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| (1L << 27) /* ZEROCOMP */ \
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@@ -993,9 +992,6 @@ make_version()
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| (1L << 6)
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#endif
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/* objects (10..14) */
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#ifdef GOLDOBJ
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| (1L << 10)
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#endif
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/* flag bits and/or other global variables (15..26) */
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#ifdef TEXTCOLOR
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| (1L << 17)
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@@ -1239,9 +1235,6 @@ static const char *build_opts[] = {
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#ifdef MFLOPPY
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"floppy drive support",
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#endif
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#ifdef GOLDOBJ
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"gold object in inventories",
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#endif
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#ifdef INSURANCE
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"insurance files for recovering from crashes",
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#endif
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