Make GOLDOBJ unconditional.

This commit is contained in:
Sean Hunt
2015-02-14 01:31:22 -05:00
parent 4f59f5c6fd
commit ac108cd365
58 changed files with 8 additions and 1196 deletions

View File

@@ -2550,11 +2550,7 @@ void NetHackQtStatusWindow::updateStats()
dlevel.setLabel(buf,(long)depth(&u.uz));
}
#ifndef GOLDOBJ
gold.setLabel("Au:", u.ugold);
#else
gold.setLabel("Au:", money_cnt(invent));
#endif
if (u.mtimedone) {
// You're a monster!
@@ -3296,11 +3292,7 @@ static char** rip_line=0;
Sprintf(rip_line[NAME_LINE], "%s", plname);
/* Put $ on stone */
#ifndef GOLDOBJ
Sprintf(rip_line[GOLD_LINE], "%ld Au", u.ugold);
#else
Sprintf(rip_line[GOLD_LINE], "%ld Au", done_money);
#endif
/* Put together death description */
formatkiller(buf, sizeof buf, how);