Greased saddle is slippery
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@@ -983,6 +983,7 @@ recent changes to losedogs() could result in an infinite loop when migrating
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monsters try to arrive as hero moves to a different level
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monsters try to arrive as hero moves to a different level
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when invisible without see invisible you could see your hands glowing red
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when invisible without see invisible you could see your hands glowing red
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after reading a scroll of confuse monster and delivering melee hits
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after reading a scroll of confuse monster and delivering melee hits
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greased saddle makes it impossible to mount the steed
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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@@ -322,6 +322,7 @@ mount_steed(
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}
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}
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if (!force
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if (!force
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&& (Confusion || Fumbling || Glib || Wounded_legs || otmp->cursed
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&& (Confusion || Fumbling || Glib || Wounded_legs || otmp->cursed
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|| otmp->greased
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|| (u.ulevel + mtmp->mtame < rnd(MAXULEV / 2 + 5)))) {
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|| (u.ulevel + mtmp->mtame < rnd(MAXULEV / 2 + 5)))) {
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if (Levitation) {
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if (Levitation) {
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pline("%s slips away from you.", Monnam(mtmp));
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pline("%s slips away from you.", Monnam(mtmp));
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