fix #7501 - searching while blind

My "fix github issue #38 - indentation vs 'if {}'" patch, commit
d2ae45984e, broke finding unseen
monsters via searching.  Most notable if blind, but applied to
invisible monsters too.
This commit is contained in:
PatR
2018-11-01 17:37:47 -07:00
parent 0ea7fbad7a
commit ac81022eed
2 changed files with 11 additions and 8 deletions

View File

@@ -194,6 +194,7 @@ simplify #wizidentify; don't rely on having bold menu entries
ensure tmp_at() structures are initialized for all code paths when swallowed
trapped-vs-levitation/flying change broke Sting releasing hero from web
life-saving while poly'd and Unchanging wasn't restoring u.mh (HP as monster)
change in searching stopped finding unseen monsters except hiders and eels
tty: turn off an optimization that is the suspected cause of Windows reported
partial status lines following level changes
tty: ensure that current status fields are always copied to prior status