dwarvish indecision

<Someone> (and later <Someone>) reported along with several other
things of a dwarf that stood in place and switched between his pick-axe and
broadsword on successive turns.  Fixed by bringing the logic in the two
cases in line.  The code now prefers to leave the hostile dwarf with a weapon.
This commit is contained in:
cohrs
2002-07-14 02:48:27 +00:00
parent 1238854154
commit adc4094d50
2 changed files with 8 additions and 2 deletions

View File

@@ -161,6 +161,8 @@ when a fountain dries up or a throne vanishes, make sure it really happens
allow player to name polymorph potion if nothing seems to happen
avoid crash when drinking a potion causes the hero to float up over a fire
trap, for example, which might try to destroy the in-use potion
in some situations, if hero stood still, a hostile dwarf would switch back
and forth between weapon and pick-axe and never move
Platform- and/or Interface-Specific Fixes