sanity_check suppression
Handle ^P vs 'sanity_check' differently, and treat ^R similarly.
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 flag.h $NHDT-Date: 1655161560 2022/06/13 23:06:00 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.201 $ */
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/* NetHack 3.7 flag.h $NHDT-Date: 1684791761 2023/05/22 21:42:41 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.217 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Michael Allison, 2006. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -230,6 +230,7 @@ struct instance_flags {
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boolean window_inited; /* true if init_nhwindows() completed */
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boolean vision_inited; /* true if vision is ready */
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boolean sanity_check; /* run sanity checks */
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boolean sanity_no_check; /* skip next sanity check */
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boolean debug_overwrite_stairs; /* debug: allow overwriting stairs */
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boolean debug_mongen; /* debug: prevent monster generation */
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boolean debug_hunger; /* debug: prevent hunger */
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