charging rings
Reported--more or less--by <email deleted>: chargeable rings don't show up as likely candidates in the "what do you want to charge?" prompt. They're supposed to be there once the type has been discovered but it was using the wrong field so basing that on whether the player had assigned a name to the type instead. (Picking a chargeable ring's letter even though it wasn't listed did work correctly though.)
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@@ -347,6 +347,7 @@ use a more precise jumping path for far, non-straight line destinations
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increase damage bonus applies when kicking while polymorphed into a monster
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form which has a kicking attack, just like for other kicks
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if magically removing steed's saddle is fatal, don't leave it saddled in bones
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charging prompt used wrong criteria when deciding whether to list rings
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Platform- and/or Interface-Specific Fixes
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