Allow wizmode wishing for cloud terrain
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@@ -3046,6 +3046,10 @@ int locked, trapped;
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lev->typ = IRONBARS;
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pline("Iron bars.");
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madeterrain = TRUE;
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} else if (!BSTRCMPI(bp, p - 5, "cloud")) {
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lev->typ = CLOUD;
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pline("A cloud.");
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madeterrain = TRUE;
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} else if (!BSTRCMPI(bp, p - 11, "secret door")) {
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if (lev->typ == DOOR
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|| (IS_WALL(lev->typ) && lev->typ != DBWALL)) {
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