Mild Zombie Apocalypse
When a zombie (or lich) kills a monster in melee without a weapon, the monster can rise few turns later as a zombie. The only creatures that can be zombified are ones that actually have a zombie counterpart monster. A zombie cannot turn a jackal into a zombie, for instance. But it could turn a shopkeeper into a human zombie, or a dwarf king into a dwarf zombie. Zombies will fight with monsters that can be turned into zombies. Originally this was a SliceHack feature, but this is based on xNetHack version of it, with some modifications.
This commit is contained in:
@@ -1745,6 +1745,7 @@ static const ttable timeout_funcs[NUM_TIME_FUNCS] = {
|
||||
TTAB(rot_organic, (timeout_proc) 0, "rot_organic"),
|
||||
TTAB(rot_corpse, (timeout_proc) 0, "rot_corpse"),
|
||||
TTAB(revive_mon, (timeout_proc) 0, "revive_mon"),
|
||||
TTAB(zombify_mon, (timeout_proc) 0, "zombify_mon"),
|
||||
TTAB(burn_object, cleanup_burn, "burn_object"),
|
||||
TTAB(hatch_egg, (timeout_proc) 0, "hatch_egg"),
|
||||
TTAB(fig_transform, (timeout_proc) 0, "fig_transform"),
|
||||
|
||||
Reference in New Issue
Block a user