runmode option
Provide user control over screen updating for multi-step movement (run via shift, control, &c and also travel). [See cvs history for fixes34.1 for more details.]
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@@ -107,6 +107,13 @@ pickup_burden when you pick up an item that exceeds this encumberance
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or overLoaded), you will be asked if you want to continue. [S]
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pickup_types a list of default symbols for kinds of objects to autopickup
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when that option is on [all]
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runmode controls how often the map window is updated when performing
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multi-step movement (various running modes or travel command):
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teleport -- don't update map until movement stops;
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run -- periodically update map (interval is seven steps);
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walk -- update map after every step;
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crawl -- like walk, but delay after making each step.
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(This only affects screen display, not actual movement.) [run]
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scores the parts of the score list you wish to see when the game ends
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You choose a combination of top scores, scores around the top
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scores, and all of your own scores. [!own/3 top/2 around]
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