runmode option

Provide user control over screen updating for multi-step movement
(run via shift, control, &c and also travel).  [See cvs history for
fixes34.1 for more details.]
This commit is contained in:
nethack.rankin
2002-07-28 10:45:46 +00:00
parent c5540f4687
commit aedd6947d4
7 changed files with 131 additions and 11 deletions

View File

@@ -107,6 +107,13 @@ pickup_burden when you pick up an item that exceeds this encumberance
or overLoaded), you will be asked if you want to continue. [S]
pickup_types a list of default symbols for kinds of objects to autopickup
when that option is on [all]
runmode controls how often the map window is updated when performing
multi-step movement (various running modes or travel command):
teleport -- don't update map until movement stops;
run -- periodically update map (interval is seven steps);
walk -- update map after every step;
crawl -- like walk, but delay after making each step.
(This only affects screen display, not actual movement.) [run]
scores the parts of the score list you wish to see when the game ends
You choose a combination of top scores, scores around the top
scores, and all of your own scores. [!own/3 top/2 around]