runmode option
Provide user control over screen updating for multi-step movement (run via shift, control, &c and also travel). [See cvs history for fixes34.1 for more details.]
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)flag.h 3.4 2000/01/19 */
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/* SCCS Id: @(#)flag.h 3.4 2002/07/27 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -258,6 +258,7 @@ struct instance_flags {
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boolean lootabc; /* use "a/b/c" rather than "o/i/b" when looting */
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boolean showrace; /* show hero glyph by race rather than by role */
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boolean travelcmd; /* allow travel command */
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int runmode; /* update screen display during run moves */
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};
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/*
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@@ -282,4 +283,10 @@ struct instance_flags {
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extern NEARDATA struct flag flags;
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extern NEARDATA struct instance_flags iflags;
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/* runmode options */
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#define RUN_TPORT 0 /* don't update display until movement stops */
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#define RUN_LEAP 1 /* update display every 7 steps */
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#define RUN_STEP 2 /* update display every single step */
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#define RUN_CRAWL 3 /* walk w/ extra delay after each update */
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#endif /* FLAG_H */
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