Comment typofixes, pt 4

This commit is contained in:
Pasi Kallinen
2015-10-17 18:47:31 +03:00
parent 66dd87454b
commit af1c77808b
45 changed files with 73 additions and 73 deletions

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@@ -185,7 +185,7 @@
#define DISP_END (-6) /* Clean up. */
#define DISP_FREEMEM (-7) /* Free all memory during exit only. */
/* Total number of cmap indices in the sheild_static[] array. */
/* Total number of cmap indices in the shield_static[] array. */
#define SHIELD_COUNT 21
/*

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@@ -5,7 +5,7 @@
/*
* This header is the supported external interface for the "tty" window
* package. This package sports care-free handling of "dumb" tty windows
* (preferrably using monospaced fonts) - it does NOT remember the strings
* (preferably using monospaced fonts) - it does NOT remember the strings
* sent to it; rather, it uses an offscreen bitmap.
*
* For best performance, make sure it is aligned on a 32-pixel boundary

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@@ -40,10 +40,10 @@ typedef struct {
const char *leave_msg; /* Message when leaving */
long ttl; /* Time to live. -1 is forever */
short expire_f; /* Function to call when region's ttl expire */
short can_enter_f; /* Function to call to check wether the player
short can_enter_f; /* Function to call to check whether the player
can, or can not, enter the region */
short enter_f; /* Function to call when the player enters*/
short can_leave_f; /* Function to call to check wether the player
short can_leave_f; /* Function to call to check whether the player
can, or can not, leave the region */
short leave_f; /* Function to call when the player leaves */
short inside_f; /* Function to call every turn if player's

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@@ -11,7 +11,7 @@
#include <windows.h>
/* Detect the targe device */
/* Detect the target device */
#if defined(WIN32_PLATFORM_PSPC)
#if _WIN32_WCE >= 300
#define WIN_CE_POCKETPC

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@@ -216,7 +216,7 @@ struct xwindow {
#define NHW_NONE 0 /* Unallocated window type. Must be */
/* different from any other NHW_* type. */
#define NO_CLICK 0 /* No click occured on the map window. Must */
#define NO_CLICK 0 /* No click occurred on the map window. Must */
/* be different than CLICK_1 and CLICK_2. */
#define DEFAULT_MESSAGE_WIDTH 60 /* width in chars of the message window */

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@@ -279,7 +279,7 @@
* lacerations, bruises, crushed body parts, bleeding.
*
* The following were evaluated and determined _NOT_ to be
* susceptable to Half_physical_damage protection:
* susceptible to Half_physical_damage protection:
* Being caught in a fireball [fire damage]
* Sitting in lava [lava damage]
* Thrown potion (acid) [acid damage]