diff --git a/src/apply.c b/src/apply.c index 3af75ce59..a9142e75a 100644 --- a/src/apply.c +++ b/src/apply.c @@ -4015,6 +4015,8 @@ do_break_wand(struct obj *obj) if (*in_rooms(x, y, SHOPBASE)) shop_damage = TRUE; } + if (levl[x][y].typ == ICE) + spot_stop_timers(x, y, MELT_ICE_AWAY); /* * Let liquid flow into the newly created pits. * Adjust corresponding code in music.c for