Merge remote-tracking branch 'origin/NetHack-3.6.0'
This commit is contained in:
@@ -570,9 +570,23 @@ Figure 2
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Go in that direction until you hit a wall or run into something.
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.lp m[yuhjklbn]
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Prefix: move without picking up objects or fighting (even if you remember
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a monster there)
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a monster there).
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.lp ""
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A few non-movement commands use the `m' prefix to request operating
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via menu (to temporarily override the
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.op menustyle:Traditional
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option).
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Primarily useful for `,' (pickup) when there is only one class of
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objects present (where there won't be any ``what kinds of objects?'' prompt,
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so no opportunity to answer `m' at that prompt).
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.lp ""
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A few other commands (eat food, offer sacrifice, apply tinning-kit) use
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the `m' prefix to skip checking for applicable objects on the floor
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and go straight to checking inventory,
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or (for ``#loot'' to remove a saddle),
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skip containers and go straight to adjacent monsters.
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.lp F[yuhjklbn]
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Prefix: fight a monster (even if you only guess one is there)
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Prefix: fight a monster (even if you only guess one is there).
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.lp M[yuhjklbn]
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Prefix: move far, no pickup.
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.lp "g[yuhjklbn]
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@@ -640,6 +654,11 @@ D%u - drop only unpaid food.
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Kick something (usually a door).
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.lp e
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Eat food.
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.lp ""
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Normally checks for edible item(s) on the floor, then if none are found
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or none are chosen, checks for edible item(s) in inventory.
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Precede `e' with the `m' prefix to bypass attempting to eat
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anything off the floor.
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.\" Make sure Elbereth is not hyphenated below, the exact spelling matters
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.hw Elbereth
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.lp E
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@@ -928,6 +947,8 @@ Kick something.
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.lp #loot
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Loot a box or bag on the floor beneath you, or the saddle
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from a steed standing next to you.
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Precede with the `m' prefix to skip containers at your location
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and go directly to removing a saddle.
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.lp #monster
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Use a monster's special ability (when polymorphed into monster form).
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.lp #name
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@@ -1286,13 +1307,21 @@ have the right equipment and skill. Convincing a wild beast to let
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you saddle it up is difficult to say the least. Many a dungeoneer
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has had to resort to magic and wizardry in order to forge the alliance.
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Once you do have the beast under your control however, you can
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easily climb in and out of the saddle with the `#ride' command. Lead
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easily climb in and out of the saddle with the ``#ride'' command. Lead
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the beast around the dungeon when riding, in the same manner as
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you would move yourself. It is the beast that you will see displayed
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on the map.
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.pg
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Riding skill is managed by the `#enhance' command. See the section
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Riding skill is managed by the ``#enhance'' command. See the section
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on Weapon proficiency for more information about that.
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.pg
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Use the `a' (apply) command and pick a saddle in your inventory to
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attempt to put that saddle on an adjacent creature. If successful,
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it will be transferred to that creature's inventory.
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.pg
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Use the ``#loot'' command while adjacent to a saddled creature to
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try to remove the saddle from that creature. If successful, it will
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be transferred to your inventory.
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.hn 2
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Bones levels
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.pg
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@@ -690,10 +690,24 @@ Go in that direction until you hit a wall or run into something.
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%.lp
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\item[\tb{m[yuhjklbn]}]
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Prefix: move without picking up objects or fighting (even if you remember
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a monster there)
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a monster there).\\
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%.lp ""
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A few non-movement commands use the `{\tt m}' prefix to request operating
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via menu (to temporarily override the
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{\it menustyle:Traditional\/}
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option).
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Primarily useful for `{\tt ,}' (pickup) when there is only one class of
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objects present (where there won't be any ``what kinds of objects?'' prompt,
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so no opportunity to answer `{\tt m}' at that prompt).\\
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%.lp ""
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A few other commands (eat food, offer sacrifice, apply tinning-kit) use
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the `{\tt m}' prefix to skip checking for applicable objects on the floor
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and go straight to checking inventory,
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or (for ``{\tt \#loot}'' to remove a saddle),
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skip containers and go straight to adjacent monsters.
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%.lp
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\item[\tb{F[yuhjklbn]}]
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Prefix: fight a monster (even if you only guess one is there)
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Prefix: fight a monster (even if you only guess one is there).
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%.lp
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\item[\tb{M[yuhjklbn]}]
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Prefix: Move far, no pickup.
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@@ -775,7 +789,12 @@ the bless\-ed/\-un\-curs\-ed/\-curs\-ed groups may be typed.\\
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Kick something (usually a door).
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%.lp
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\item[\tb{e}]
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Eat food.
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Eat food.\\
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%.lp ""
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Normally checks for edible item(s) on the floor, then if none are found
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or none are chosen, checks for edible item(s) in inventory.
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Precede `{\tt e}' with the `{\tt m}' prefix to bypass attempting to eat
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anything off the floor.
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%.lp
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% Make sure Elbereth is not hyphenated below, the exact spelling matters.
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% (Only specified here to parallel Guidebook.mn; use of \tt font implicity
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@@ -1119,6 +1138,8 @@ Kick something.
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\item[\tb{\#loot}]
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Loot a box or bag on the floor beneath you, or the saddle
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from a steed standing next to you.
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Precede with the `{\tt m}' prefix to skip containers at your location
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and go directly to removing a saddle.
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%.lp
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\item[\tb{\#monster}]
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Use a monster's special ability (when polymorphed into monster form).
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@@ -1574,15 +1595,25 @@ have the right equipment and skill. Convincing a wild beast to let
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you saddle it up is difficult to say the least. Many a dungeoneer
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has had to resort to magic and wizardry in order to forge the alliance.
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Once you do have the beast under your control however, you can
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easily climb in and out of the saddle with the `{\tt \#ride}' command. Lead
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easily climb in and out of the saddle with the ``{\tt \#ride}'' command. Lead
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the beast around the dungeon when riding, in the same manner as
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you would move yourself. It is the beast that you will see displayed
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on the map.
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%.pg
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Riding skill is managed by the `{\tt \#enhance}' command. See the section
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Riding skill is managed by the ``{\tt \#enhance}'' command. See the section
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on Weapon proficiency for more information about that.
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%.pg
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Use the `{\tt a}' (apply) command and pick a saddle in your inventory to
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attempt to put that saddle on an adjacent creature. If successful,
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it will be transferred to that creature's inventory.
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%.pg
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Use the ``{\tt \#loot}'' command while adjacent to a saddled creature to
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try to remove the saddle from that creature. If successful, it will
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be transferred to your inventory.
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%.hn 2
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\subsection*{Bones levels}
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@@ -302,6 +302,16 @@ conduct: wishing for an artifact and not getting it because it already exists
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avoid ring of poison resistance as starting equipment for orcish wizard
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gelatinous cube shouldn't be able to eat a scroll of scare monster
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make fireballs or cones of cold cast a skilled or higher not go through walls
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prevent flying monsters from hovering over unreachable underwater objects
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lembas wafer gives increased nutrition to elves, reduced nutrition to orcs;
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cram ration gives increase nutrition to dwarves
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when #tip's terse object drop format got interrupted by a regular message,
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it continued using "obj2, obj3, ..." for subsequent objects, where
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the sentence grammar no longer made sense (the interrupting message
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still follows the comma of a partial sentence--attempting to fix that
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seems hopeless; leaving it is better than always using verbose format)
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for #tip inside shop, credit was incorrectly given for spilled gold if that
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gold's stale location coordinates didn't happen to be inside the shop
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Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
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@@ -322,6 +332,7 @@ when picking a destination for #jump, '$' to show valid dest. is more accurate
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Platform- and/or Interface-Specific Fixes
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-----------------------------------------
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tiles: wrinkled spellbook had a spurious brown pixel on far right edge of tile
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tty: M-N gave "Unknown command 'M-" with "'." finishing the sentence on the
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line below it, leaving bogus '.' displayed on the top row of the map
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tty: specifying all four of role, race, gender, and alignment still prompted
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@@ -337,6 +348,8 @@ tty: if color is disabled and use_inverse is enabled, display lava in inverse
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tty: if "--More--" was written to leftmost column (beginning of second line)
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while hero was swallowed, cursor would end up in wrong place (at end
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of status line instead back on map) after message line was cleared
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tty: long message lines which wrap when shown on the top line might be
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re-displayed incorrectly by ^P for msg_window={full,combo,reverse}
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unix/X11: in top level Makefile, some commented out definitions of VARDATND
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misspelled pilemark.xbm (as pilemark.xpm)
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unix: options file with CR+LF line ends and an invalid option line resulted in
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@@ -365,6 +378,7 @@ X11: support pre-selected entries in menu windows
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X11: make the extended command menu be easier to use and look a little nicer
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X11: make the getline text entry widget display a bigger text entry area
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X11: color didn't work when the map was displayed as text rather than tiles
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X11: use grayscale monster tiles for statues
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General New Features
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