add new #wizkill command
Add a way to get rid of specific monsters in wizard mode without fighting, zapping, &c. #wizkill command lets you kill creatures by picking them with getpos(). You can pick multiple monsters by targetting them one after another. You don't have to be able to see or sense them but if you target a spot that has no monster, the command ends. By default, the hero gets credit or blame as if having killed the targets but #wizkill can be preceded by 'm' prefix to treat their deaths as if they had been caused by a monster.
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@@ -1641,6 +1641,7 @@ display detected door traps and chest traps as trapped doors and trapped
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if built with DEBUG enabled and running in wizard mode, starting play with
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DEBUGFILES=seethru in environment makes clouds on the Plane of Air,
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water on Plane of Water, and fumaroles on Plane of Fire be transparent
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add wizard mode #wizkill command to remove monster(s) from play
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Platform- and/or Interface-Specific New Features
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