Unify pits
This commit is contained in:
298
src/trap.c
298
src/trap.c
@@ -20,7 +20,7 @@ static int FDECL(trapeffect_bear_trap, (struct monst *, struct trap *, unsigned)
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static int FDECL(trapeffect_slp_gas_trap, (struct monst *, struct trap *, unsigned));
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static int FDECL(trapeffect_slp_gas_trap, (struct monst *, struct trap *, unsigned));
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static int FDECL(trapeffect_rust_trap, (struct monst *, struct trap *, unsigned));
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static int FDECL(trapeffect_rust_trap, (struct monst *, struct trap *, unsigned));
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static int FDECL(trapeffect_fire_trap, (struct monst *, struct trap *, unsigned));
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static int FDECL(trapeffect_fire_trap, (struct monst *, struct trap *, unsigned));
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static void FDECL(trapeffect_pit, (struct trap *, unsigned));
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static int FDECL(trapeffect_pit, (struct monst *, struct trap *, unsigned));
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static void FDECL(trapeffect_hole, (struct trap *, unsigned));
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static void FDECL(trapeffect_hole, (struct trap *, unsigned));
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static void FDECL(trapeffect_telep_trap, (struct trap *, unsigned));
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static void FDECL(trapeffect_telep_trap, (struct trap *, unsigned));
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static void FDECL(trapeffect_level_telep, (struct trap *, unsigned));
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static void FDECL(trapeffect_level_telep, (struct trap *, unsigned));
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@@ -1479,127 +1479,174 @@ unsigned trflags;
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return 0;
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return 0;
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}
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}
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static void
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static int
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trapeffect_pit(trap, trflags)
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trapeffect_pit(mtmp, trap, trflags)
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struct monst *mtmp;
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struct trap *trap;
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struct trap *trap;
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unsigned trflags;
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unsigned trflags;
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{
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{
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int ttype = trap->ttyp;
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int ttype = trap->ttyp;
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boolean plunged = (trflags & TOOKPLUNGE) != 0;
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boolean conj_pit = conjoined_pits(trap, t_at(u.ux0, u.uy0), TRUE);
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boolean adj_pit = adj_nonconjoined_pit(trap);
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int steed_article = ARTICLE_THE;
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int oldumort;
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/* KMH -- You can't escape the Sokoban level traps */
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if (mtmp == &g.youmonst) {
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if (!Sokoban && (Levitation || (Flying && !plunged)))
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boolean plunged = (trflags & TOOKPLUNGE) != 0;
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return;
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boolean conj_pit = conjoined_pits(trap, t_at(u.ux0, u.uy0), TRUE);
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feeltrap(trap);
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boolean adj_pit = adj_nonconjoined_pit(trap);
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if (!Sokoban && is_clinger(g.youmonst.data) && !plunged) {
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int steed_article = ARTICLE_THE;
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if (trap->tseen) {
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int oldumort;
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You_see("%s %spit below you.", a_your[trap->madeby_u],
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ttype == SPIKED_PIT ? "spiked " : "");
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/* KMH -- You can't escape the Sokoban level traps */
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} else {
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if (!Sokoban && (Levitation || (Flying && !plunged)))
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pline("%s pit %sopens up under you!", A_Your[trap->madeby_u],
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return 0;
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ttype == SPIKED_PIT ? "full of spikes " : "");
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feeltrap(trap);
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You("don't fall in!");
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if (!Sokoban && is_clinger(g.youmonst.data) && !plunged) {
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if (trap->tseen) {
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You_see("%s %spit below you.", a_your[trap->madeby_u],
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ttype == SPIKED_PIT ? "spiked " : "");
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} else {
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pline("%s pit %sopens up under you!", A_Your[trap->madeby_u],
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ttype == SPIKED_PIT ? "full of spikes " : "");
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You("don't fall in!");
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}
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return 0;
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}
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}
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return;
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if (!Sokoban) {
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}
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char verbbuf[BUFSZ];
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if (!Sokoban) {
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char verbbuf[BUFSZ];
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*verbbuf = '\0';
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*verbbuf = '\0';
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if (u.usteed) {
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if (u.usteed) {
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if ((trflags & RECURSIVETRAP) != 0)
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if ((trflags & RECURSIVETRAP) != 0)
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Sprintf(verbbuf, "and %s fall",
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Sprintf(verbbuf, "and %s fall",
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x_monnam(u.usteed, steed_article, (char *) 0,
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x_monnam(u.usteed, steed_article, (char *) 0,
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SUPPRESS_SADDLE, FALSE));
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SUPPRESS_SADDLE, FALSE));
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else
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else
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Sprintf(verbbuf, "lead %s",
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Sprintf(verbbuf, "lead %s",
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x_monnam(u.usteed, steed_article, "poor",
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x_monnam(u.usteed, steed_article, "poor",
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SUPPRESS_SADDLE, FALSE));
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SUPPRESS_SADDLE, FALSE));
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} else if (conj_pit) {
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} else if (conj_pit) {
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You("move into an adjacent pit.");
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You("move into an adjacent pit.");
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} else if (adj_pit) {
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} else if (adj_pit) {
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You("stumble over debris%s.",
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You("stumble over debris%s.",
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!rn2(5) ? " between the pits" : "");
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!rn2(5) ? " between the pits" : "");
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} else {
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} else {
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Strcpy(verbbuf,
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Strcpy(verbbuf,
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!plunged ? "fall" : (Flying ? "dive" : "plunge"));
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!plunged ? "fall" : (Flying ? "dive" : "plunge"));
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}
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if (*verbbuf)
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You("%s into %s pit!", verbbuf, a_your[trap->madeby_u]);
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}
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/* wumpus reference */
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if (Role_if(PM_RANGER) && !trap->madeby_u && !trap->once
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&& In_quest(&u.uz) && Is_qlocate(&u.uz)) {
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pline("Fortunately it has a bottom after all...");
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trap->once = 1;
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} else if (u.umonnum == PM_PIT_VIPER || u.umonnum == PM_PIT_FIEND) {
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pline("How pitiful. Isn't that the pits?");
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}
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}
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if (*verbbuf)
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You("%s into %s pit!", verbbuf, a_your[trap->madeby_u]);
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}
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/* wumpus reference */
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if (Role_if(PM_RANGER) && !trap->madeby_u && !trap->once
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&& In_quest(&u.uz) && Is_qlocate(&u.uz)) {
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pline("Fortunately it has a bottom after all...");
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trap->once = 1;
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} else if (u.umonnum == PM_PIT_VIPER || u.umonnum == PM_PIT_FIEND) {
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pline("How pitiful. Isn't that the pits?");
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}
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if (ttype == SPIKED_PIT) {
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const char *predicament = "on a set of sharp iron spikes";
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if (u.usteed) {
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pline("%s %s %s!",
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upstart(x_monnam(u.usteed, steed_article, "poor",
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SUPPRESS_SADDLE, FALSE)),
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conj_pit ? "steps" : "lands", predicament);
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} else
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You("%s %s!", conj_pit ? "step" : "land", predicament);
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}
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/* FIXME:
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* if hero gets killed here, setting u.utrap in advance will
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* show "you were trapped in a pit" during disclosure's display
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* of enlightenment, but hero is dying *before* becoming trapped.
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*/
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set_utrap((unsigned) rn1(6, 2), TT_PIT);
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if (!steedintrap(trap, (struct obj *) 0)) {
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if (ttype == SPIKED_PIT) {
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if (ttype == SPIKED_PIT) {
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oldumort = u.umortality;
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const char *predicament = "on a set of sharp iron spikes";
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losehp(Maybe_Half_Phys(rnd(conj_pit ? 4 : adj_pit ? 6 : 10)),
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/* note: these don't need locomotion() handling;
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if (u.usteed) {
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if fatal while poly'd and Unchanging, the
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pline("%s %s %s!",
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death reason will be overridden with
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upstart(x_monnam(u.usteed, steed_article, "poor",
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"killed while stuck in creature form" */
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SUPPRESS_SADDLE, FALSE)),
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plunged
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conj_pit ? "steps" : "lands", predicament);
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? "deliberately plunged into a pit of iron spikes"
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} else
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: conj_pit
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You("%s %s!", conj_pit ? "step" : "land", predicament);
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? "stepped into a pit of iron spikes"
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}
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: adj_pit
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/* FIXME:
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? "stumbled into a pit of iron spikes"
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* if hero gets killed here, setting u.utrap in advance will
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: "fell into a pit of iron spikes",
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* show "you were trapped in a pit" during disclosure's display
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NO_KILLER_PREFIX);
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* of enlightenment, but hero is dying *before* becoming trapped.
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if (!rn2(6))
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*/
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poisoned("spikes", A_STR,
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set_utrap((unsigned) rn1(6, 2), TT_PIT);
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(conj_pit || adj_pit)
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if (!steedintrap(trap, (struct obj *) 0)) {
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? "stepping on poison spikes"
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if (ttype == SPIKED_PIT) {
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: "fall onto poison spikes",
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oldumort = u.umortality;
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/* if damage triggered life-saving,
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losehp(Maybe_Half_Phys(rnd(conj_pit ? 4 : adj_pit ? 6 : 10)),
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poison is limited to attrib loss */
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/* note: these don't need locomotion() handling;
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(u.umortality > oldumort) ? 0 : 8, FALSE);
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if fatal while poly'd and Unchanging, the
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} else {
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death reason will be overridden with
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/* plunging flyers take spike damage but not pit damage */
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"killed while stuck in creature form" */
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if (!conj_pit
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plunged
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&& !(plunged && (Flying || is_clinger(g.youmonst.data))))
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? "deliberately plunged into a pit of iron spikes"
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losehp(Maybe_Half_Phys(rnd(adj_pit ? 3 : 6)),
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: conj_pit
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plunged ? "deliberately plunged into a pit"
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? "stepped into a pit of iron spikes"
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: "fell into a pit",
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: adj_pit
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? "stumbled into a pit of iron spikes"
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: "fell into a pit of iron spikes",
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NO_KILLER_PREFIX);
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NO_KILLER_PREFIX);
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if (!rn2(6))
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poisoned("spikes", A_STR,
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(conj_pit || adj_pit)
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? "stepping on poison spikes"
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: "fall onto poison spikes",
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/* if damage triggered life-saving,
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poison is limited to attrib loss */
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(u.umortality > oldumort) ? 0 : 8, FALSE);
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} else {
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/* plunging flyers take spike damage but not pit damage */
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if (!conj_pit
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&& !(plunged && (Flying || is_clinger(g.youmonst.data))))
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losehp(Maybe_Half_Phys(rnd(adj_pit ? 3 : 6)),
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plunged ? "deliberately plunged into a pit"
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: "fell into a pit",
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NO_KILLER_PREFIX);
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}
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if (Punished && !carried(uball)) {
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unplacebc();
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ballfall();
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placebc();
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}
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if (!conj_pit)
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selftouch("Falling, you");
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g.vision_full_recalc = 1; /* vision limits change */
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exercise(A_STR, FALSE);
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exercise(A_DEX, FALSE);
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}
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}
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if (Punished && !carried(uball)) {
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} else {
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unplacebc();
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int tt = trap->ttyp;
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ballfall();
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boolean in_sight = canseemon(mtmp) || (mtmp == u.usteed);
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placebc();
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boolean trapkilled = FALSE;
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boolean inescapable = (g.force_mintrap
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|| ((tt == HOLE || tt == PIT)
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&& Sokoban && !trap->madeby_u));
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struct permonst *mptr = mtmp->data;
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const char *fallverb;
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fallverb = "falls";
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if (is_flyer(mptr) || is_floater(mptr)
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|| (mtmp->wormno && count_wsegs(mtmp) > 5)
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|| is_clinger(mptr)) {
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if (g.force_mintrap && !Sokoban) {
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/* openfallingtrap; not inescapable here */
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if (in_sight) {
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seetrap(trap);
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pline("%s doesn't fall into the pit.", Monnam(mtmp));
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}
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return 0;
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}
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if (!inescapable)
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return 0; /* avoids trap */
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fallverb = "is dragged"; /* sokoban pit */
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}
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}
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if (!conj_pit)
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if (!passes_walls(mptr))
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selftouch("Falling, you");
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mtmp->mtrapped = 1;
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g.vision_full_recalc = 1; /* vision limits change */
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if (in_sight) {
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exercise(A_STR, FALSE);
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pline("%s %s into %s pit!", Monnam(mtmp), fallverb,
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exercise(A_DEX, FALSE);
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a_your[trap->madeby_u]);
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if (mptr == &mons[PM_PIT_VIPER]
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|| mptr == &mons[PM_PIT_FIEND])
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pline("How pitiful. Isn't that the pits?");
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seetrap(trap);
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}
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mselftouch(mtmp, "Falling, ", FALSE);
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if (DEADMONSTER(mtmp) || thitm(0, mtmp, (struct obj *) 0,
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rnd((tt == PIT) ? 6 : 10), FALSE))
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trapkilled = TRUE;
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return trapkilled ? 2 : mtmp->mtrapped;
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}
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}
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return 0;
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}
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}
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static void
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static void
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@@ -2022,7 +2069,7 @@ unsigned trflags;
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case PIT:
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case PIT:
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case SPIKED_PIT:
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case SPIKED_PIT:
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trapeffect_pit(trap, trflags);
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(void) trapeffect_pit(&g.youmonst, trap, trflags);
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break;
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break;
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case HOLE:
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case HOLE:
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@@ -2742,36 +2789,7 @@ register struct monst *mtmp;
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break;
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break;
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case PIT:
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case PIT:
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case SPIKED_PIT:
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case SPIKED_PIT:
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fallverb = "falls";
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return trapeffect_pit(mtmp, trap, 0);
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if (is_flyer(mptr) || is_floater(mptr)
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|| (mtmp->wormno && count_wsegs(mtmp) > 5)
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|| is_clinger(mptr)) {
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if (g.force_mintrap && !Sokoban) {
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/* openfallingtrap; not inescapable here */
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if (in_sight) {
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seetrap(trap);
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pline("%s doesn't fall into the pit.", Monnam(mtmp));
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}
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break; /* inescapable = FALSE; */
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}
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if (!inescapable)
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break; /* avoids trap */
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fallverb = "is dragged"; /* sokoban pit */
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}
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if (!passes_walls(mptr))
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mtmp->mtrapped = 1;
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if (in_sight) {
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pline("%s %s into %s pit!", Monnam(mtmp), fallverb,
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a_your[trap->madeby_u]);
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if (mptr == &mons[PM_PIT_VIPER]
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|| mptr == &mons[PM_PIT_FIEND])
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pline("How pitiful. Isn't that the pits?");
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seetrap(trap);
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}
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mselftouch(mtmp, "Falling, ", FALSE);
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if (DEADMONSTER(mtmp) || thitm(0, mtmp, (struct obj *) 0,
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rnd((tt == PIT) ? 6 : 10), FALSE))
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trapkilled = TRUE;
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break;
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break;
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case HOLE:
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case HOLE:
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case TRAPDOOR:
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case TRAPDOOR:
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