level file handling and trickery feedback
1) consolidate all core usage of `errno' in files.c; 2) give more feedback for any failure by create_levelfile or open_levelfile, similar to what was being done for problems during level change; 3) include trickery info in paniclog (many instances of "trickery" seem to be due to disk or quota problems rather than user misbehavior...). The create_levelfile call in pcmain probably ought to be changed to use error feedback, but in the meantime this should continue working. Perhaps error() should be modified to update paniclog too, but I didn't want to go through all its port-specific incarnations making changes.
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@@ -484,10 +484,14 @@ xchar ltmp;
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#endif
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{
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register int nfd;
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char whynot[BUFSZ];
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nfd = create_levelfile(ltmp);
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if (nfd < 0) panic("Cannot open temp level %d!", ltmp);
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nfd = create_levelfile(ltmp, whynot);
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if (nfd < 0) {
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/* BUG: should suppress any attempt to write a panic
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save file if file creation is now failing... */
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panic("restlevelfile: %s", whynot);
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}
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#ifdef MFLOPPY
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if (!savelev(nfd, ltmp, COUNT_SAVE)) {
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@@ -675,11 +679,13 @@ register int fd;
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}
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void
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trickery()
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trickery(reason)
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char *reason;
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{
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pline("Strange, this map is not as I remember it.");
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pline("Somebody is trying some trickery here...");
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pline("This game is void.");
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killer = reason;
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done(TRICKED);
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}
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@@ -719,16 +725,18 @@ boolean ghostly;
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#else
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mread(fd, (genericptr_t) &dlvl, sizeof(dlvl));
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#endif
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if((pid && pid != hpid) || (lev && dlvl != lev)) {
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if ((pid && pid != hpid) || (lev && dlvl != lev)) {
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char trickbuf[BUFSZ];
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if (pid && pid != hpid)
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Sprintf(trickbuf, "PID (%d) doesn't match saved PID (%d)!",
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hpid, pid);
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else
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Sprintf(trickbuf, "This is level %d, not %d!", dlvl, lev);
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#ifdef WIZARD
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if (wizard) {
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if (pid && pid != hpid)
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pline("PID (%d) doesn't match saved PID (%d)!", hpid, pid);
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else if (lev && dlvl != lev)
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pline("This is level %d, not %d!", dlvl, lev);
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}
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if (wizard) pline(trickbuf);
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#endif
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trickery();
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trickery(trickbuf);
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}
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#ifdef RLECOMP
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