From b0205b1225a2bc6e33c6c3404aaeeea3ca6317aa Mon Sep 17 00:00:00 2001 From: "nethack.allison" Date: Wed, 7 Aug 2002 02:41:11 +0000 Subject: [PATCH] stone to flesh crash Problem was due to the use of obj in the caller (bhito), after delete of the obj within animate_statue(). --- doc/fixes34.1 | 2 ++ 1 file changed, 2 insertions(+) diff --git a/doc/fixes34.1 b/doc/fixes34.1 index 7dbeae68a..ebe44041a 100644 --- a/doc/fixes34.1 +++ b/doc/fixes34.1 @@ -185,6 +185,8 @@ remove levitation boots over a portal, the portal teleport is delayed until armor vs cursed two-handed weapon anomalies: with 'T', couldn't remove armor, but with 'A', could remove it, and with 'W', could put it on don't print ape data.base description for other words that end in "ape" +prevent crash after animating a statue via stone to flesh by avoiding use + of the obj in newsym() after it was deleted Platform- and/or Interface-Specific Fixes