customize role, race, gender, align choices (trunk only)

Support negation syntax to restrict unwanted race, role, gender, align
options:
        OPTIONS=role:!knight, role:!tourist, race:!orc
prevents them from being picked randomly or
appearing in the pick lists at the start of the game.
This commit is contained in:
nethack.allison
2005-01-15 14:01:47 +00:00
parent 4a7c9490fe
commit b064510a9b
3 changed files with 235 additions and 88 deletions

View File

@@ -502,6 +502,12 @@ const struct Align aligns[] = {
{"evil", "unaligned", "Una", 0, A_NONE}
};
/* Filters */
static struct {
boolean roles[SIZE(roles)];
short mask;
} filter;
STATIC_DCL char * FDECL(promptsep, (char *, int));
STATIC_DCL int FDECL(role_gendercount, (int));
STATIC_DCL int FDECL(race_alignmentcount, (int));
@@ -773,6 +779,8 @@ int rolenum, racenum, gendnum, alignnum;
if (alignnum >= 0 && alignnum < ROLE_ALIGNS &&
!(allow & aligns[alignnum].allow & ROLE_ALIGNMASK))
return FALSE;
if (filter.roles[rolenum])
return FALSE;
return TRUE;
} else {
for (i = 0; i < SIZE(roles)-1; i++) {
@@ -839,6 +847,8 @@ int rolenum, racenum, gendnum, alignnum;
if (alignnum >= 0 && alignnum < ROLE_ALIGNS &&
!(allow & aligns[alignnum].allow & ROLE_ALIGNMASK))
return FALSE;
if (filter.mask & races[racenum].selfmask)
return FALSE;
return TRUE;
} else {
for (i = 0; i < SIZE(races)-1; i++) {
@@ -903,6 +913,8 @@ int rolenum, racenum, gendnum, alignnum;
if (racenum >= 0 && racenum < SIZE(races)-1 &&
!(allow & races[racenum].allow & ROLE_GENDMASK))
return FALSE;
if (filter.mask & genders[gendnum].allow)
return FALSE;
return TRUE;
} else {
for (i = 0; i < ROLE_GENDERS; i++) {
@@ -965,6 +977,8 @@ int rolenum, racenum, gendnum, alignnum;
if (racenum >= 0 && racenum < SIZE(races)-1 &&
!(allow & races[racenum].allow & ROLE_ALIGNMASK))
return FALSE;
if (filter.mask & aligns[alignnum].allow)
return FALSE;
return TRUE;
} else {
for (i = 0; i < ROLE_ALIGNS; i++) {
@@ -1044,6 +1058,26 @@ rigid_role_checks()
}
}
boolean
setrolefilter(bufp)
char *bufp;
{
int i;
boolean reslt = TRUE;
if ((i=str2role(bufp)) != ROLE_NONE && i != ROLE_RANDOM)
filter.roles[i] = TRUE;
else if ((i=str2race(bufp)) != ROLE_NONE && i != ROLE_RANDOM)
filter.mask |= races[i].selfmask;
else if ((i=str2gend(bufp)) != ROLE_NONE && i != ROLE_RANDOM)
filter.mask |= genders[i].allow;
else if ((i=str2align(bufp)) != ROLE_NONE && i != ROLE_RANDOM)
filter.mask |= aligns[i].allow;
else
reslt = FALSE;
return reslt;
}
#define BP_ALIGN 0
#define BP_GEND 1
#define BP_RACE 2