check_leash's handling of 2nd leash
Noticed by code inspection: the inventory scan to find leashes in use didn't reset the monster traversal loop for each leash, so with more than one active it wouldn't necessarily find and check the monster attached to the second one.
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@@ -254,6 +254,7 @@ show correct gender in ^X display when polymorphed into non-humanoid form
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for wizard and explore modes, skip second screen of ^X output when first
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screen is cancelled by ESC
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polyself into minotaur causes hard headgear to fall off
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with multiple leashes in use, 2nd had 50/50 chance of having unbounded length
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Platform- and/or Interface-Specific Fixes
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