Demonbane changes
Demonbane is now a mace, the first sac gift for priests, and gets an invoke ability to banish demons.
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@@ -63,7 +63,8 @@ enum invoke_prop_types {
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LEV_TELE,
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CREATE_PORTAL,
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ENLIGHTENING,
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CREATE_AMMO
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CREATE_AMMO,
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BANISH
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};
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/* clang-format on */
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@@ -126,8 +126,8 @@ static NEARDATA struct artifact artilist[] = {
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PHYS(5, 0), NO_DFNS, NO_CARY, 0, A_NONE, NON_PM, NON_PM, 500L,
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NO_COLOR, DRAGONBANE),
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A("Demonbane", LONG_SWORD, (SPFX_RESTR | SPFX_DFLAG2), 0, M2_DEMON,
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PHYS(5, 0), NO_DFNS, NO_CARY, 0, A_LAWFUL, NON_PM, NON_PM, 2500L,
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A("Demonbane", MACE, (SPFX_RESTR | SPFX_DFLAG2), 0, M2_DEMON,
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PHYS(5, 0), NO_DFNS, NO_CARY, BANISH, A_LAWFUL, PM_CLERIC, NON_PM, 2500L,
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NO_COLOR, DEMONBANE),
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A("Werebane", SILVER_SABER, (SPFX_RESTR | SPFX_DFLAG2), 0, M2_WERE,
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@@ -1550,6 +1550,7 @@ extern void killed(struct monst *);
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extern void xkilled(struct monst *, int);
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extern void mon_to_stone(struct monst *);
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extern void m_into_limbo(struct monst *);
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extern void migrate_mon(struct monst *, coordxy, coordxy);
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extern void mnexto(struct monst *, unsigned);
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extern void maybe_mnexto(struct monst *);
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extern int mnearto(struct monst *, coordxy, coordxy, boolean, unsigned);
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