pull in the recent unconditionals merge from master
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@@ -1,4 +1,5 @@
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/* NetHack 3.5 display.h $Date$ $Revision$ */
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/* NetHack 3.5 display.h $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ */
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/* NetHack 3.5 display.h $Date: 2009/05/06 10:44:38 $ $Revision: 1.14 $ */
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/* SCCS Id: @(#)display.h 3.5 2005/06/21 */
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/* Copyright (c) Dean Luick, with acknowledgements to Kevin Darcy */
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/* and Dave Cohrs, 1990. */
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@@ -15,9 +16,13 @@
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#include "mondata.h" /* for mindless() */
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#endif
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#ifndef INVISIBLE_OBJECTS
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/*
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* vobj_at()
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*
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* Returns the head of the list of objects that the player can see
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* at location (x,y).
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*/
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#define vobj_at(x,y) (level.objects[x][y])
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#endif
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/*
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* sensemon()
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@@ -197,12 +202,8 @@
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* Display the hero. It is assumed that all checks necessary to determine
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* _if_ the hero can be seen have already been done.
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*/
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#ifdef STEED
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#define maybe_display_usteed (u.usteed && mon_visible(u.usteed)) ? \
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ridden_mon_to_glyph(u.usteed) :
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#else
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#define maybe_display_usteed /* empty */
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#endif
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#define display_self() \
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show_glyph(u.ux, u.uy, \
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