pull in the recent unconditionals merge from master

This commit is contained in:
Derek S. Ray
2015-02-27 21:25:00 -05:00
parent 7f0ff8f011
commit b1a7bbbbdb
538 changed files with 1715 additions and 5685 deletions

View File

@@ -1,4 +1,5 @@
/* NetHack 3.5 you.h $Date$ $Revision$ */
/* NetHack 3.5 you.h $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ */
/* NetHack 3.5 you.h $Date: 2012/04/14 08:31:03 $ $Revision: 1.13 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -46,9 +47,7 @@ struct u_event {
Bitfield(invoked,1); /* invoked Gate to the Sanctum level */
Bitfield(gehennom_entered,1); /* entered Gehennom via Valley */
#ifdef ELBERETH
Bitfield(uhand_of_elbereth,2); /* became Hand of Elbereth */
#endif
Bitfield(udemigod,1); /* killed the wiz */
Bitfield(uvibrated,1); /* stepped on "vibrating square" */
Bitfield(ascended,1); /* has offered the Amulet */
@@ -340,20 +339,14 @@ struct you {
int ublessed, ublesscnt; /* blessing/duration from #pray */
long umoney0;
long uspare1;
#ifndef GOLDOBJ
#define ugold uspare1
#define ugold0 umoney0
#endif
long uexp, urexp;
long ucleansed; /* to record moves when player was cleansed */
long usleep; /* sleeping; monstermove you last started */
int uinvault;
struct monst *ustuck;
#ifdef STEED
struct monst *usteed;
long ugallop;
int urideturns;
#endif
int umortality; /* how many times you died */
int ugrave_arise; /* you die and become something aside from a ghost */
int weapon_slots; /* unused skill slots */