Merge branch 'NetHack-3.7'

This commit is contained in:
nhmall
2019-12-27 08:52:42 -05:00
98 changed files with 1137 additions and 843 deletions

View File

@@ -1166,19 +1166,19 @@ coord *click_cc;
versions: "Specify unknown object by cursor?" */
add_menu(win, NO_GLYPH, &any,
flags.lootabc ? 0 : any.a_char, 'y', ATR_NONE,
"something on the map", MENU_UNSELECTED);
"something on the map", MENU_ITEMFLAGS_NONE);
any.a_char = 'i';
add_menu(win, NO_GLYPH, &any,
flags.lootabc ? 0 : any.a_char, 0, ATR_NONE,
"something you're carrying", MENU_UNSELECTED);
"something you're carrying", MENU_ITEMFLAGS_NONE);
any.a_char = '?';
add_menu(win, NO_GLYPH, &any,
flags.lootabc ? 0 : any.a_char, 'n', ATR_NONE,
"something else (by symbol or name)", MENU_UNSELECTED);
"something else (by symbol or name)", MENU_ITEMFLAGS_NONE);
if (!u.uswallow && !Hallucination) {
any = cg.zeroany;
add_menu(win, NO_GLYPH, &any, 0, 0, ATR_NONE,
"", MENU_UNSELECTED);
"", MENU_ITEMFLAGS_NONE);
/* these options work sensibly for the swallowed case,
but there's no reason for the player to use them then;
objects work fine when hallucinating, but screen
@@ -1187,19 +1187,19 @@ coord *click_cc;
any.a_char = 'm';
add_menu(win, NO_GLYPH, &any,
flags.lootabc ? 0 : any.a_char, 0, ATR_NONE,
"nearby monsters", MENU_UNSELECTED);
"nearby monsters", MENU_ITEMFLAGS_NONE);
any.a_char = 'M';
add_menu(win, NO_GLYPH, &any,
flags.lootabc ? 0 : any.a_char, 0, ATR_NONE,
"all monsters shown on map", MENU_UNSELECTED);
"all monsters shown on map", MENU_ITEMFLAGS_NONE);
any.a_char = 'o';
add_menu(win, NO_GLYPH, &any,
flags.lootabc ? 0 : any.a_char, 0, ATR_NONE,
"nearby objects", MENU_UNSELECTED);
"nearby objects", MENU_ITEMFLAGS_NONE);
any.a_char = 'O';
add_menu(win, NO_GLYPH, &any,
flags.lootabc ? 0 : any.a_char, 0, ATR_NONE,
"all objects shown on map", MENU_UNSELECTED);
"all objects shown on map", MENU_ITEMFLAGS_NONE);
}
end_menu(win, "What do you want to look at:");
if (select_menu(win, PICK_ONE, &pick_list) > 0) {
@@ -2051,7 +2051,7 @@ dohelp()
}
any.a_int = i + 1;
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
helpbuf, MENU_UNSELECTED);
helpbuf, MENU_ITEMFLAGS_NONE);
}
end_menu(tmpwin, "Select one item:");
n = select_menu(tmpwin, PICK_ONE, &selected);