Merge branch 'master' into win32-x64-working

* master: (354 commits)
  Add missing protos
  a warning bout lc_error
  Add S_poisoncloud to Guidebooks
  ...

Conflicts:
	.gitattributes
	dat/.gitattributes
	doc/.gitattributes
	doc/Guidebook.mn
	include/config.h
	include/decl.h
	include/extern.h
	include/flag.h
	include/hack.h
	include/ntconf.h
	include/sys.h
	include/wceconf.h
	src/apply.c
	src/attrib.c
	src/bones.c
	src/botl.c
	src/dbridge.c
	src/dig.c
	src/do.c
	src/do_name.c
	src/dog.c
	src/dungeon.c
	src/eat.c
	src/end.c
	src/files.c
	src/fountain.c
	src/hack.c
	src/invent.c
	src/light.c
	src/makemon.c
	src/mhitu.c
	src/mklev.c
	src/mkmaze.c
	src/mkobj.c
	src/mkroom.c
	src/mon.c
	src/objnam.c
	src/options.c
	src/pager.c
	src/pickup.c
	src/potion.c
	src/pray.c
	src/questpgr.c
	src/read.c
	src/restore.c
	src/rnd.c
	src/role.c
	src/rumors.c
	src/save.c
	src/shk.c
	src/sit.c
	src/sp_lev.c
	src/sys.c
	src/teleport.c
	src/trap.c
	src/u_init.c
	src/uhitm.c
	src/wield.c
	src/worn.c
	src/zap.c
	sys/amiga/.gitattributes
	sys/mac/.gitattributes
	sys/msdos/.gitattributes
	sys/msdos/pctiles.c
	sys/msdos/vidvga.c
	sys/os2/.gitattributes
	sys/share/.gitattributes
	sys/share/pcmain.c
	sys/unix/.gitattributes
	sys/unix/hints/.gitattributes
	sys/unix/sysconf
	sys/unix/unixmain.c
	sys/vms/.gitattributes
	sys/wince/.gitattributes
	sys/wince/mhstatus.c
	sys/winnt/.gitattributes
	sys/winnt/Makefile.msc
	sys/winnt/nhsetup.bat
	util/lev_comp.l
	util/makedefs.c
	win/X11/winmenu.c
	win/X11/winstat.c
	win/gnome/gnstatus.c
	win/share/tilemap.c
	win/tty/termcap.c
	win/tty/topl.c
	win/tty/wintty.c
This commit is contained in:
Derek S. Ray
2015-04-05 23:42:15 -04:00
197 changed files with 29181 additions and 15618 deletions

View File

@@ -1,5 +1,4 @@
/* NetHack 3.5 dig.c $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ */
/* NetHack 3.5 dig.c $Date: 2012/02/16 03:01:37 $ $Revision: 1.67 $ */
/* NetHack 3.5 dig.c $NHDT-Date: 1426465434 2015/03/16 00:23:54 $ $NHDT-Branch: debug $:$NHDT-Revision: 1.73 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -486,16 +485,15 @@ boolean fill_if_any; /* force filling if it exists at all */
for (x1 = lo_x; x1 <= hi_x; x1++)
for (y1 = lo_y; y1 <= hi_y; y1++)
if (levl[x1][y1].typ == POOL)
pool_cnt++;
else if (levl[x1][y1].typ == MOAT ||
(levl[x1][y1].typ == DRAWBRIDGE_UP &&
(levl[x1][y1].drawbridgemask & DB_UNDER) == DB_MOAT))
moat_cnt++;
else if (levl[x1][y1].typ == LAVAPOOL ||
(levl[x1][y1].typ == DRAWBRIDGE_UP &&
(levl[x1][y1].drawbridgemask & DB_UNDER) == DB_LAVA))
lava_cnt++;
if (is_moat(x1, y1))
moat_cnt++;
else if (is_pool(x1, y1))
/* This must come after is_moat since moats are pools
* but not vice-versa. */
pool_cnt++;
else if (is_lava(x1, y1))
lava_cnt++;
if (!fill_if_any) pool_cnt /= 3; /* not as much liquid as the others */
if ((lava_cnt > moat_cnt + pool_cnt && rn2(lava_cnt + 1)) ||
@@ -1024,6 +1022,7 @@ struct obj *obj;
/* you ought to be able to let go; tough luck */
/* (maybe `move_into_trap()' would be better) */
nomul(-d(2,2));
multi_reason = "stuck in a spider web";
nomovemsg = "You pull free.";
} else if (lev->typ == IRONBARS) {
pline("Clang!");
@@ -1246,7 +1245,7 @@ register struct monst *mtmp;
if (IS_WALL(here->typ)) {
/* KMH -- Okay on arboreal levels (room walls are still stone) */
if (!Deaf && flags.verbose && !rn2(5))
if (flags.verbose && !rn2(5))
You_hear("crashing rock.");
if (*in_rooms(mtmp->mx, mtmp->my, SHOPBASE))
add_damage(mtmp->mx, mtmp->my, 0L);
@@ -1284,7 +1283,7 @@ zap_dig()
struct monst *mtmp;
struct obj *otmp;
struct trap *trap_with_u = (struct trap *)0;
int zx, zy, diridx, digdepth, flow_x, flow_y;
int zx, zy, diridx = 8, digdepth, flow_x = -1, flow_y = -1;
boolean shopdoor, shopwall, maze_dig, pitdig = FALSE, pitflow = FALSE;
/*
@@ -1462,7 +1461,7 @@ zap_dig()
} /* while */
tmp_at(DISP_END,0); /* closing call */
if (pitflow) {
if (pitflow && isok(flow_x, flow_y)) {
struct trap *ttmp = t_at(flow_x, flow_y);
if (ttmp && (ttmp->ttyp == PIT || ttmp->ttyp == SPIKED_PIT)) {
schar filltyp = fillholetyp(ttmp->tx, ttmp->ty, TRUE);
@@ -1684,13 +1683,15 @@ buried_ball_to_freedom()
/* move objects from fobj/nexthere lists to buriedobjlist, keeping position */
/* information */
struct obj *
bury_an_obj(otmp)
bury_an_obj(otmp, dealloced)
struct obj *otmp;
boolean *dealloced;
{
struct obj *otmp2;
boolean under_ice;
debugpline("bury_an_obj: %s", xname(otmp));
debugpline1("bury_an_obj: %s", xname(otmp));
if (dealloced) *dealloced = FALSE;
if (otmp == uball) {
unpunish();
u.utrap = rn1(50,20);
@@ -1721,6 +1722,7 @@ bury_an_obj(otmp)
under_ice = is_ice(otmp->ox, otmp->oy);
if (otmp->otyp == ROCK && !under_ice) {
/* merges into burying material */
if (dealloced) *dealloced = TRUE;
obfree(otmp, (struct obj *)0);
return(otmp2);
}
@@ -1753,9 +1755,9 @@ int x, y;
struct obj *otmp, *otmp2;
if(level.objects[x][y] != (struct obj *)0)
debugpline("bury_objs: at %d, %d", x, y);
debugpline2("bury_objs: at <%d,%d>", x, y);
for (otmp = level.objects[x][y]; otmp; otmp = otmp2)
otmp2 = bury_an_obj(otmp);
otmp2 = bury_an_obj(otmp, NULL);
/* don't expect any engravings here, but just in case */
del_engr_at(x, y);
@@ -1770,7 +1772,7 @@ int x, y;
struct obj *otmp, *otmp2, *bball;
coord cc;
debugpline("unearth_objs: at %d, %d", x, y);
debugpline2("unearth_objs: at <%d,%d>", x, y);
cc.x = x; cc.y = y;
bball = buried_ball(&cc);
for (otmp = level.buriedobjlist; otmp; otmp = otmp2) {
@@ -1815,7 +1817,7 @@ long timeout UNUSED;
/* Everything which can be held in a container can also be
buried, so bury_an_obj's use of obj_extract_self insures
that Has_contents(obj) will eventually become false. */
(void)bury_an_obj(obj->cobj);
(void)bury_an_obj(obj->cobj, NULL);
}
obj_extract_self(obj);
obfree(obj, (struct obj *) 0);
@@ -1879,7 +1881,7 @@ void
bury_monst(mtmp)
struct monst *mtmp;
{
debugpline("bury_monst: %s", mon_nam(mtmp));
debugpline1("bury_monst: %s", mon_nam(mtmp));
if(canseemon(mtmp)) {
if(is_flyer(mtmp->data) || is_floater(mtmp->data)) {
pline_The("%s opens up, but %s is not swallowed!",
@@ -1898,7 +1900,7 @@ struct monst *mtmp;
void
bury_you()
{
debugpline("bury_you");
debugpline0("bury_you");
if (!Levitation && !Flying) {
if(u.uswallow)
You_feel("a sensation like falling into a trap!");
@@ -1915,7 +1917,7 @@ bury_you()
void
unearth_you()
{
debugpline("unearth_you");
debugpline0("unearth_you");
u.uburied = FALSE;
under_ground(0);
if(!uamul || uamul->otyp != AMULET_OF_STRANGULATION)
@@ -1926,7 +1928,7 @@ unearth_you()
void
escape_tomb()
{
debugpline("escape_tomb");
debugpline0("escape_tomb");
if ((Teleportation || can_teleport(youmonst.data)) &&
(Teleport_control || rn2(3) < Luck+2)) {
You("attempt a teleport spell.");
@@ -1958,7 +1960,7 @@ bury_obj(otmp)
struct obj *otmp;
{
debugpline("bury_obj");
debugpline0("bury_obj");
if(cansee(otmp->ox, otmp->oy))
pline_The("objects on the %s tumble into a hole!",
surface(otmp->ox, otmp->oy));