fix resistance breakage
The Mitre of Holiness commit broke resistance handling. This seems to work correctly.
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@@ -126,24 +126,24 @@ defended(struct monst *mon, int adtyp)
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/* returns True if monster resists particular elemental damage; mostly used
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in order to check effects of carried artifacts */
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boolean
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Resists_Elem(struct monst *mon, int restyp)
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Resists_Elem(struct monst *mon, int proptyp)
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{
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struct obj *o;
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long slotmask;
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boolean is_you = (mon == &gy.youmonst);
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int u_resist, dmgtyp = 0, proptyp = 0;
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int u_resist = 0, dmgtyp = 0, restyp = 0;
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switch (restyp) {
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case MR_FIRE:
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case MR_COLD:
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case MR_SLEEP:
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case MR_DISINT:
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case MR_ELEC:
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case MR_POISON:
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case MR_ACID:
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case MR_STONE:
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dmgtyp = restyp;
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proptyp = dmgtyp - 1; /* valid for dmgtyp|restyp 2..9 */
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switch (proptyp) {
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case FIRE_RES:
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case COLD_RES:
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case SLEEP_RES:
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case DISINT_RES:
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case SHOCK_RES:
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case POISON_RES:
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case ACID_RES:
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case STONE_RES:
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dmgtyp = restyp = proptyp + 1; /* valid for dmgtyp|restyp 2..9 */
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u_resist = u.uprops[proptyp].intrinsic || u.uprops[proptyp].extrinsic;
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break;
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/* accept these, but we expect callers to use their routines directly */
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@@ -155,10 +155,9 @@ Resists_Elem(struct monst *mon, int restyp)
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return resists_blnd(mon);
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default:
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impossible("Resists_Elem(%d), unexpected resistance type", restyp);
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impossible("Resists_Elem(%d), unexpected property type", proptyp);
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return FALSE;
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}
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u_resist = u.uprops[restyp].intrinsic || u.uprops[restyp].extrinsic;
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if (is_you ? u_resist : ((mon_resistancebits(mon) & restyp) != 0))
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return TRUE;
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