R1007 - Monk kicking bug
Kicking a monster as a monk or samurai or while wearing kicking boots might make it "reel from the blow" and be knocked back a step. If that knock back put it into a trap which killed it, the kicking code would kill it an extra time, then the player would get a warning about dmonsfree finding the wrong number of dead monsters.
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@@ -172,6 +172,8 @@ fix bug preventing wishing for bear traps (not beartrap objects) in debug mode
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be notified about cessation of hallucinations even if blind and the time
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when using '/' to examine multiple map items in succession, don't mislabel
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some with "or a splash of venom" after having looked at a '.' item
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martial arts kick that knocks a monster into a trap would result in warning
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"dmonsfree: 1 removed doesn't match 2 pending" if the trap was fatal
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Platform- and/or Interface-Specific Fixes
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