R1007 - Monk kicking bug

Kicking a monster as a monk or samurai or while wearing kicking
boots might make it "reel from the blow" and be knocked back a step.
If that knock back put it into a trap which killed it, the kicking
code would kill it an extra time, then the player would get a warning
about dmonsfree finding the wrong number of dead monsters.
This commit is contained in:
nethack.rankin
2002-07-26 00:33:14 +00:00
parent c740d732cc
commit b5405940a2
2 changed files with 6 additions and 3 deletions
+2
View File
@@ -172,6 +172,8 @@ fix bug preventing wishing for bear traps (not beartrap objects) in debug mode
be notified about cessation of hallucinations even if blind and the time
when using '/' to examine multiple map items in succession, don't mislabel
some with "or a splash of venom" after having looked at a '.' item
martial arts kick that knocks a monster into a trap would result in warning
"dmonsfree: 1 removed doesn't match 2 pending" if the trap was fatal
Platform- and/or Interface-Specific Fixes