jousting
Part I: it's possible to use two-weapon combat while wielding a
lance (which seems odd to me); the second weapon would hit even if the
the first delivered a lance jousting blow that knocked the target away.
Part II: always getting the joust knockback effect when hitting
with a lance while mounted was too powerful; implement a suggestion
from the newsgroup that it be a random chance based on skill level.
Related: it's now possible to break your lance when hitting; when
adding that, I noticed that it was theoretically possible (didn't try
to reproduce) for a shattered boomerang or mirror to yield the stagger
bonus sometimes given for unarmed attacks.
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@@ -316,6 +316,8 @@ don't crash teleporting out of a monster while engulfed, punished but not
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carrying the ball
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web breaking should consider steed strength and other characteristics
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various missing or inappropriate "killed by" death messages
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second attack for two-weapon combat will miss if first knocks target away
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jousting effect no longer occurs every time riding character hits with lance
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Platform- and/or Interface-Specific Fixes
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