From b5dcb58d5207fc329bdea227010caf43aa968234 Mon Sep 17 00:00:00 2001 From: nhmall Date: Tue, 15 Aug 2023 14:12:52 -0400 Subject: [PATCH] two minor comment typos --- src/files.c | 2 +- src/light.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/files.c b/src/files.c index 764c0fd87..45d0622c9 100644 --- a/src/files.c +++ b/src/files.c @@ -576,7 +576,7 @@ viable_nhfile(NHFILE *nhfp) /* ---------- BEGIN LEVEL FILE HANDLING ----------- */ /* Construct a file name for a level-type file, which is of the form - * somethingl.level (with any old level stripped off). + * something.level (with any old level stripped off). * This assumes there is space on the end of 'file' to append * a two digit number. This is true for 'level' * but be careful if you use it for other things -dgk diff --git a/src/light.c b/src/light.c index e09073516..58aaed116 100644 --- a/src/light.c +++ b/src/light.c @@ -270,7 +270,7 @@ show_transient_light(struct obj *obj, coordxy x, coordxy y) if (DEADMONSTER(mon) || (mon->isgd && !mon->mx)) continue; /* light range is the radius of a circle and we're limiting - canseemon() to a square exclosing that circle, but setting + canseemon() to a square enclosing that circle, but setting mtemplit 'erroneously' for a seen monster is not a problem; it just flags monsters for another canseemon() check when 'obj' has reached its destination after missile traversal */