X11 wide tilemap support
- support X11 tile files (with or without XPM) that are 40 tiles wide - rearrange some X11 code to share more code between XPM & non-XPM options - clean out some deprecated X11/winmap.c #ifdefs - update Qt code minimally to handle such an XPM file
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@@ -668,8 +668,8 @@ load_img.o: ../win/gem/load_img.c ../include/load_img.h
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$(CC) $(CFLAGS) -c ../win/gem/load_img.c
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tile.o: tile.c $(HACK_H)
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qt_win.o: ../win/Qt/qt_win.cpp $(HACK_H) ../include/func_tab.h \
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../include/dlb.h ../include/patchlevel.h ../include/qt_win.h \
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../include/qt_clust.h ../include/qt_kde0.h \
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../include/dlb.h ../include/patchlevel.h ../include/tile2x11.h \
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../include/qt_win.h ../include/qt_clust.h ../include/qt_kde0.h \
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../include/qt_xpms.h qt_win.moc qt_kde0.moc qttableview.moc
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$(CXX) $(CXXFLAGS) -c ../win/Qt/qt_win.cpp
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qt_clust.o: ../win/Qt/qt_clust.cpp ../include/qt_clust.h
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