Merge branch 'NetHack-3.6.2'
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 cmd.c $NHDT-Date: 1547486885 2019/01/14 17:28:05 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.327 $ */
|
||||
/* NetHack 3.6 cmd.c $NHDT-Date: 1547512504 2019/01/15 00:35:04 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.328 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Robert Patrick Rankin, 2013. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -787,6 +787,7 @@ wiz_makemap(VOID_ARGS)
|
||||
{
|
||||
if (wizard) {
|
||||
struct monst *mtmp;
|
||||
boolean was_in_W_tower = In_W_tower(u.ux, u.uy, &u.uz);
|
||||
|
||||
rm_mapseen(ledger_no(&u.uz));
|
||||
for (mtmp = fmon; mtmp; mtmp = mtmp->nmon) {
|
||||
@@ -842,12 +843,12 @@ wiz_makemap(VOID_ARGS)
|
||||
/* was using safe_teleds() but that doesn't honor arrival region
|
||||
on levels which have such; we don't force stairs, just area */
|
||||
u_on_rndspot((u.uhave.amulet ? 1 : 0) /* 'going up' flag */
|
||||
| (In_W_tower(u.ux, u.uy, &u.uz) ? 2 : 0));
|
||||
| (was_in_W_tower ? 2 : 0));
|
||||
losedogs();
|
||||
/* u_on_rndspot() might pick a spot that has a monster, or losedogs()
|
||||
might pick the hero's spot (only if there isn't already a monster
|
||||
there), so we might have to move hero or the co-located monster */
|
||||
if ((mtmp = m_at(u.ux, u.uy)) != 0 && mtmp != u.usteed)
|
||||
if ((mtmp = m_at(u.ux, u.uy)) != 0)
|
||||
u_collide_m(mtmp);
|
||||
initrack();
|
||||
if (Punished) {
|
||||
|
||||
16
src/do.c
16
src/do.c
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 do.c $NHDT-Date: 1547486886 2019/01/14 17:28:06 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.184 $ */
|
||||
/* NetHack 3.6 do.c $NHDT-Date: 1547512513 2019/01/15 00:35:13 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.185 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Derek S. Ray, 2015. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -1150,15 +1150,21 @@ register xchar x, y;
|
||||
}
|
||||
*/
|
||||
|
||||
/* extracted from goto_level(); also used by wiz_makemap() */
|
||||
/* when arriving on a level, if hero and a monster are trying to share same
|
||||
spot, move one; extracted from goto_level(); also used by wiz_makemap() */
|
||||
void
|
||||
u_collide_m(mtmp)
|
||||
struct monst *mtmp;
|
||||
{
|
||||
coord cc;
|
||||
|
||||
if (!mtmp || mtmp->mx != u.ux || mtmp->my != u.uy)
|
||||
if (!mtmp || mtmp == u.usteed || mtmp != m_at(u.ux, u.uy)) {
|
||||
impossible("level arrival collision: %s?",
|
||||
!mtmp ? "no monster"
|
||||
: (mtmp == u.usteed) ? "steed is on map"
|
||||
: "monster not co-located");
|
||||
return;
|
||||
}
|
||||
|
||||
/* There's a monster at your target destination; it might be one
|
||||
which accompanied you--see mon_arrive(dogmove.c)--or perhaps
|
||||
@@ -1172,7 +1178,7 @@ struct monst *mtmp;
|
||||
mnexto(mtmp);
|
||||
|
||||
if ((mtmp = m_at(u.ux, u.uy)) != 0) {
|
||||
/* there was an unconditional impossible("mnearto failed")
|
||||
/* there was an unconditional impossible("mnexto failed")
|
||||
here, but it's not impossible and we're prepared to cope
|
||||
with the situation, so only say something when debugging */
|
||||
if (wizard)
|
||||
@@ -1473,7 +1479,7 @@ boolean at_stairs, falling, portal;
|
||||
|
||||
/* hero might be arriving at a spot containing a monster;
|
||||
if so, move one or the other to another location */
|
||||
if ((mtmp = m_at(u.ux, u.uy)) != 0 && mtmp != u.usteed)
|
||||
if ((mtmp = m_at(u.ux, u.uy)) != 0)
|
||||
u_collide_m(mtmp);
|
||||
|
||||
initrack();
|
||||
|
||||
Reference in New Issue
Block a user