update README and patchlevel.h
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@@ -38,20 +38,15 @@
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/* Patch 5, January ??, 2020
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*
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* FIXME: update entries depending on whether the cherry-picks are included
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* -- start cherry-pick entries
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* fix accessing mons[-1] when trying to gate in a non-valid demon
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* fix accessing mons[-1] when monster figures out if a tin cures stoning
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* walking out of tethered-to-buried-object trap condition was supposed to
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* reinstate punishment but wasn't finding the buried iron ball because
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* the trap condition was cleared first to indicate escape; result was
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* attached chain that got dragged around but had no ball attached
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* -- end cherry-pick entries
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* have string_for_opt() return empty_optstr on failure
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* ensure existing callers of string_for_opt() check return value before using it
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* fix potential buffer overflow in add_menu_coloring()0
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* fix potential buffer overflow in sym_val()
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* fix potential buffer overflow in pline(), raw_printf(), and config_error_add()
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* fix potential buffer overflow in choose_windows()
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* use vsnprintf instead of vsprintf in pline.c where possible
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* Windows: incldues a fix from a 3.6.4 post-release update where
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* OPTIONS=map_mode:fit_to_screen could cause a game start failure
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*/
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