From b71b3e920af4b143bdfcb0b443de68343f099235 Mon Sep 17 00:00:00 2001 From: "nethack.rankin" Date: Mon, 23 Feb 2009 23:54:22 +0000 Subject: [PATCH] whip fixes bit (trunk only) use_whip() prompts with getdir(), which doesn't prevent the player from deliberately pointing off the edge of the map, so the bullwhip bug was more general than yesterday's fixes entry. Being confused or stunned could trigger a problem but one could happen without them. --- doc/fixes35.0 | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/fixes35.0 b/doc/fixes35.0 index d6e80d968..2144c7d0d 100644 --- a/doc/fixes35.0 +++ b/doc/fixes35.0 @@ -312,8 +312,8 @@ hero would remain stuck to an adjacent monster after rehumanizing if he had been attacked while hiding via #monster when poly'd into a small mimic attacking via applied polearm never scuffed engraving underneath hero auto-wielding a polearm took no time if ESC was used to cancel target choice -applying a bullwhip while at very edge of map could target beyond edge when - hero was stunned or confused, potentially leading to a panic or crash +applying a bullwhip while at very edge of map could target beyond edge, + potentially leading to a panic or crash Platform- and/or Interface-Specific Fixes