mdlib.c tweaks
Eliminate a couple of warnings about unused static routines. That led to a couple of other things. I hope I got host vs target right in the mdlib.c '#if's.
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+2
-9
@@ -1,4 +1,4 @@
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/* NetHack 3.6 makedefs.c $NHDT-Date: 1575076769 2019/11/30 01:19:29 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.167 $ */
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/* NetHack 3.6 makedefs.c $NHDT-Date: 1575161967 2019/12/01 00:59:27 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.168 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Kenneth Lorber, Kensington, Maryland, 2015. */
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/* Copyright (c) M. Stephenson, 1990, 1991. */
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@@ -216,14 +216,7 @@ extern unsigned _stklen = STKSIZ;
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* information for the target environment during the game compile portion
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* under the cross-compiler and/or at runtime in some cases.
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*/
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/* These actually reside in src/mdlib.c */
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static int FDECL(case_insensitive_comp, (const char *, const char *));
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static void NDECL(make_version);
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static char *FDECL(version_id_string, (char *, const char *));
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static char *FDECL(version_string, (char *, const char *));
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static char *FDECL(eos, (char *));
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/* REPRODUCIBLE_BUILD will change this to TRUE */
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static boolean date_via_env = FALSE;
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#include "../src/mdlib.c"
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#ifdef MACsansMPWTOOL
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