Add missing break
A rolling boulder hitting a wall or a tree could keep going, possibly going out of map bounds
This commit is contained in:
@@ -3384,6 +3384,7 @@ launch_obj(
|
||||
if (!Deaf)
|
||||
pline("Thump!");
|
||||
wake_nearto(x2, y2, 16);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} /* while dist > 0 */
|
||||
|
||||
Reference in New Issue
Block a user