fix other way to get "silly thing to wear"
It was possible for the code to end up in do_wear.c to put out the "silly thing to wear" message.
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@@ -1296,7 +1296,7 @@ boolean noisy;
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/* getobj can't do this after setting its allow_all flag; that
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happens if you have armor for slots that are covered up or
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extra armor for slots that are filled */
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if (noisy) pline(silly_thing_to, "wear");
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if (noisy) silly_thing("wear", otmp);
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err++;
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}
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/* Unnecessary since now only weapons and special items like pick-axes get
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