fire attack messages

Make sure the three instances of special fire effects stay
synchronized in the future by moving the relevant code into its own
routine.

     Shouldn't fire vortices and fire elementals also yield "already
on fire"?  How about ice vortices "melting"?
This commit is contained in:
nethack.rankin
2002-12-10 10:21:28 +00:00
parent 5abb2e2a3d
commit b90f50075d
5 changed files with 19 additions and 21 deletions

View File

@@ -1164,6 +1164,7 @@ E int FDECL(little_to_big, (int));
E int FDECL(big_to_little, (int));
E const char *FDECL(locomotion, (const struct permonst *,const char *));
E const char *FDECL(stagger, (const struct permonst *,const char *));
E const char *FDECL(on_fire, (struct permonst *,struct attack *));
/* ### monmove.c ### */